If an F-16 jet fighter blows up in the sky and there’s nothing remotely interesting about it, does it make a sound? That’s just one of the many questions you’ll be asking yourself while playing Heatseeker. Others include “Why do all these missions feel the same?” and “What would’ve happened if Goose had never died in Top Gun?"
Okay, so that last one isn’t really Heatseeker-related, but you’ll forgive us if our mind wanders towards slightly more interesting jet fighter entertainment. It’s just that every part of Heatseeker is so bland and uninspired. From the generic pre-mission briefings to the unrewarding post-mission stats screen, there’s nothing here that will grab your attention for very long.
That’s especially true for the core gameplay: The arcade-style jet fighting these missions are built around. You’re given unlimited machine gun fire and missiles that, when used up, take just a few seconds to replenish. The game throws quite a few enemies your way, so at first using this infinite arsenal to blow up anything in your way can be somewhat fun. Then the sad realization sets in that you’ve been playing the same type of mission over and over… against the same cliché enemies… using the same handful of clumsy attacks.