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Halo: Reach - The game vs the commerical

I’ll own up. I’ve made no secret of my seething hatred for most of the misguided Halo commercials Bungie and Microsoft have put out in the past. While the Believe diorama and moody Shock Trooper training ads were undeniably well made, with sky high productions values, they hinted at a tone and scale neither Halo 3 or ODST could match. Plus, they were kinda up their own asses.

Now, Halo: Reach’s epic Deliver Hope advert might be a bit in love with itself, but it’s also shamelessly rousing. And, more importantly, it actually portrays a picture of Halo which the games can now finally achieve. Below, we’ll compare some of the highlights of the commercial, to sections of Reach’s campaign that actually match the spectacular CG action blow for blow.

Warning: Those of a spoiler-shy disposition beware: thar be spoilers ahead. Just in case you missed that…

SPOILERS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!




Both ad and game are properly epic

Don’t get me wrong, I loved, LOVED most of 2007’s Believe advert. The sweeping camera pans over the incredibly detailed diorama models. The haunting score. The now iconic image of the Chief’s glistening visor at the end. T’was all stirring stuff. And you know what? It was a shitting lie. Hinting at battles on a huge scale Halo 3 could never hope to match, when you eventually fired up the game and found yourself fighting with just a few soldiers at your side, it was a bitter pill to swallow after the scope shown in the advert.

Deliver Hope, by comparison, is so grand, it makes Master Chief’s effort looked like it was filmed by a couple of multimedia students with some spare plasticine and a dodgy camera. The most important thing, though, is that it represents something Reach actually replicates. The fierce aerial dogfights, the spectacle of a city burning to ashes, fierce chaotic battles filling the streets; these moments are found throughout the campaign. Look to the sky in many levels and you’ll often see some clever technical trickery that makes it looks like dozens of Banshee and Pelicans are fighting above you.

And that’s before we even talk about the awesome dogfights in space in the sixth mission. Or how much more overwhelming the average battle with Covenant hordes feels, thanks to the vastly increased number of on-screen enemies. Add it all together and the result is a game which finally matches the vision promised in its adverts.


They also both have dang purdy first person bits

Well, obviously Reach is going to have sections in first person seeing as it’s… eh, an FPS. But we’re talking specifically about portions of some cut-scenes, which are viewed from within Noble Six’s stoic visor.  The sections of the commercial viewed from Kat’s perspective nicely match these atmospheric campaign moments, further cementing the visual bond between trailer and game. Geez, that last sentence was a bit wanky, eh? A heaving help of apologies for said wankery.


Important characters in both actually snuff it

That’s right, unlike Halo 3’s Believe commercial, which hints at a certain chap called John biting the big one, both Reach and Deliver Hope actually have the balls to kill off characters. Are you listening, Chief? You big tease. In both trailer and game, death occurs in equally brutal, unsentimental fashion. Kat gets horribly injured in the ad, while the Spartan Noble Six replaces, dies taking a Covenant craft down to Kaboom town. Noble 2, your Terminator arm might have creeped us out as bit… alright, loads. But it was an honour serving with you. Sleep well, semi sexy Spartan.

33 comments

  • Ssmoken33 - September 30, 2010 4:49 a.m.

    @ TheJuda Well, actually if you pay really close attention to the storyline and look around a bit while you play, at the beginning noble teem is dispatched because the ONI or whomever it is that own the spartans, are... Concerned to say the least about Covenant being on the Planet Reach. Also near the beginning of the game, after a few of the little tutorials, you go into a building and you will see spartans dead in there. So that must mean that the other commercials might've just been some other spartans in other places of Reach. Who knows? Only bungie really. Lol well Hope you enjoy this, :P troll me if you like and if it sucks.
  • Jadernader - September 28, 2010 2:31 a.m.

    also ODST commercial was 50 thousand times cooler than the actual game...
  • Groteth - September 27, 2010 7:44 p.m.

    yeah but hey. war is war. not all deaths going to be epic u know! example how many movies uve seen where all deaths r epic? i count one. but yeah Kat dying. very fresh in my mind to see this happen. emotions it raised up in me? not so much. but still freshing
  • BadCompanyBrik - September 26, 2010 8:58 p.m.

    @Zeb364 She got hit by a Nerfle round. I'm fairly certain you haven't been 1 Shot killed by a Needle Rifle from across the map. And they're pissed because of how sudden it was. They wanted the death of a member of Noble Team to be an event, something unique. Like Jorge's death was very epic, but Kat just suddenly dies, and that's it. It felt as meaningless as losing a Marine in Campaign gameplay.
  • Chaosx96 - September 26, 2010 7:58 p.m.

    Kat died because she forgot to activate her shields. She didnt pay attention, didnt activate her shields then got shot. I laughed when Kat got shot.
  • Zeb364 - September 26, 2010 7 p.m.

    I find it hilarious that so many people seem to have such an issue with how Kat died. Like it's unheard of for a sniper bullet in Halo to pierce shields and armor. I mean how many times in multiplayer are you full health with full shields and then get sniped from across the map. Or even in the sniper mission with Jun in Reach? How many Elite's did you headshot throughout that mission and they have stronger shields and armor than the Spartans. Not to mention that at the beginning of that mission Jun mentions that the bullets he's giving you "can take the hat off an Elite at 2 thousand yards...". You don't think the Covenant, a religion which is fanatically devoted to wiping out the human race, would have sniper bullets that could pierce Spartan armor. It doesn't bother me that people are upset by this, it just seems like a weird thing for Halo fans to get worked up about when they're the people who should easily realize this stuff.
  • newgames128 - September 26, 2010 6:34 p.m.

    Gears 1, Halo 3, Gears 2, Halo: ODST, now Halo: Reach. Microsoft's ads have a habit of making the actual games look very underwhelming. I think they should start actually showing gameplay for their ads. But then they wouldn't sell as well so....wtf.
  • crazyqazqaz - September 26, 2010 3:57 p.m.

    HI! Im a dick head who likes ruining message boards with shit ads for shit websites! Why dont u steer clear of all these products designed to rip you off! Reach's campaign was much better in my opinion than the review gamesradar gave it but hey, only one review.
  • Alshep - September 26, 2010 1:14 a.m.

    Kat's death was so...quick not to say fucking wierd!! Me and I friend were playing thru in Legendary and out of nowhere...BOOM!!! HEADSHOT!! We wre like...WHAT!!! THATS IT!! A SPARTAN DEAD JUST LIKE THAT!!! Fuck this game!!!
  • BrianDowns - September 25, 2010 6:24 p.m.

    In my opinion, Halo: Reach was all hype and little delivery. The multiplayer is way better than it is on Halo 3, but the story doesn't mach up to the epic scale that I thought it would have had. Missions seem too small and irrelevant. The only good part of the game was (spoiler) your death at the end. The way you fight of the elites with an epic final stand was fantastic, but to be honest the rest just seemed dull. When i'm playing Halo I don't want realism, and how no one cares about a characters death. I want to be entertained, see a story that really makes me feel something. Halo: Reach didn't. John Marston's (spoiler again) death for example, was touching. Admittedly, the worst ending to a game is the ending of Crackdown 2, but Halo: Reach could have been far, far better.
  • Sandman89 - September 25, 2010 5:43 p.m.

    "The fierce aerial dogfights, the spectacle of a city burning to ashes, fierce chaotic battles filling the streets; these moments are found throughout the campaign. And that’s before we even talk about the awesome dogfights in space in the sixth mission. Or how much more overwhelming the average battle with Covenant hordes feels, thanks to the vastly increased number of on-screen enemies." Right, and u gave reach's campaign a friggin 7/10, and actually had the nerve to say in the review that halo 3's campaign was better?! blasphemy, GR :p
  • GaryTheGuidoHunter - September 25, 2010 4:07 p.m.

    Despite being a member of the PlayStation familia, I thought this commercial was very well done. The music was so beautiful and haunting, the action was intense and dramatic and the scene was full of emotion. This almost makes me care about Halo. ALMOST.
  • philipshaw - September 25, 2010 12:03 p.m.

    I have to agree with you. With Halo 3 it felt like they spent more on the marketing than the actual development of the game
  • mahabat - September 25, 2010 7:04 a.m.

    holy sh!t look at all those ads! wow, way to ruin this message board dicks
  • elpurplemonkey - September 24, 2010 9:43 p.m.

    I agree completely with all of your points. The Halo 3 commercial was so good, it left me disappointed at the campaign. Reach's campaign would have benefited from being a bit more cinematic though. Maybe a few more moments like the post-credits sequence. Come to think of it- if Halo took the Half-Life route and had you see every cutscene in first person, it would really benefit.
  • ByTheBeard - September 24, 2010 9:28 p.m.

    Reach was fun, And despite knowing that I would die in the end, I felt sad when I actually did.
  • Spybreak8 - September 24, 2010 9:27 p.m.

    "Well, obviously Reach is going to have sections in first person seeing as it’s… eh, an FPS. But we’re talking specifically about portions of some cut-scenes, which are viewed from within Noble Six’s stoic visor." Actually I think it was influenced off of CoD's moments of first person camera scenes. Also I wish my Jump Jets could boost into the atmosphere!
  • EnragedTortoise1 - September 24, 2010 9:17 p.m.

    So full of bullshit that I just want to punch my TV.
  • AGENTJORRRG - September 24, 2010 9:11 p.m.

    Advert: good Reach: Meh
  • deadbrownrabbit - September 24, 2010 8:55 p.m.

    finally, a gamesradar article that isnt COMPLETELY biased against halo. thankyou.

Showing 1-20 of 33 comments

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