Halo: Reach Multiplayer Map Guide


Suggested Ability: Jet Pack

I’ll drive…

The spire is a unique level in that despite what type of game type is being played, traffic usually flows one way, and that’s to the spire. You’ll want to have a jet pack equipped not only because it allows you to leap off of the spire and land safely, but because being able to fly will give you at least a small chance against players piloting the Falcons and Banshees. Plus, it’s really fun to try and hijack flying vehicles by leaping from the spire.


Major Weapon Locations

The fuel rod gun rests behind this throw-vent in the Devil’s Den

The focus rifle is resting against the catch-vent near the Bluff

A rocket launcher is here on the middle road

A rocket launcher rests in the dirt directly under the spire

A sniper rifle is in between these rocks on the middle road

A sniper rifle is here under the conveyor belt

The concussion rifle is here on the BFG


Health Locations

Middle road, near the sniper rifle

Mountain road (two pipes)

Behind the BFG (small building)

Between the rock and the cliff near the conveyor belt


Map Tips

• The first thing you do when taking to the sky in a Banshee or Pelican should be to quickly scan for other flyers. Nothing ruins the fun of surprise murdering from the sky more than being, well, surprised murdered from the sky.

• The orange vents are catch-vents. They are there to cushion your fall should you leap from the top of the spire without a jet pack.

• Unless you’re a sniper, stealth isn’t the way to go in this wide open, vehicle laden map. Grab a big gun and start blowing stuff up.

It’s players like these that make online play intimidating. You’re never safe. Ever.

• Because the map is so large, the traffic predictable, and the hiding spots plentiful, skilled snipers can really excel. For instance, crack shots can take out anyone using a throw vent to get to the top of the spire since the flight path is predictable.

• If you’re going to pilot a Falcon, make sure to have a couple of friends man the guns. Falcons are slower and less maneuverable than Banshees, so you’ll be an easy target without gunners.




  • ProR2D2 - March 21, 2011 8:11 a.m.

  • halojunkie - October 24, 2010 10:36 p.m.

    on the cage map the lower level is great for stratgey on teammate uses armor lock and sticky gernades while the other player hides near the ramp near the left.
  • jaklar - October 5, 2010 3:41 p.m.

    Pretty slick Halo Reach guide for iPhone, has a ton of stuff:
  • Limbo - September 22, 2010 5:09 a.m.

    The best strategy for Zealot in Slayer gametypes is to have your whole team go into space, especially if its a DMR mode. Have one player right under the central lift (yellow), one player standing in between the red and blue lifts on the raised area, and one player on each pillar next to the red and blue lifts. Any player from the other team that goes up a lift will be instantly visible to at least three players. Players that jetpack through the ground will be instantly visible to all players. Since there are no power weapons besides the sword (useless in space due to reduced speed), you will be near unstoppable. The only thing that should ever kill you is a needler, which will only kill one player, leaving you with three still up there while he returns. This takes a lot of teamwork to work. It is also probably the cheapest thing possible in a Halo game ever. However, it is hilarious to see the other team get absolutely murdered 50-0 and then hear little kids scream at you in the lobby for beating them so badly. The reward is definitely worth being a noob for a game.
  • elpurplemonkey - September 21, 2010 4:45 a.m.

    Good guide, these tips are actually pretty helpful. I never would have thought to go for the hologram on Zealot.
  • Bipes - September 19, 2010 6:37 p.m.

    I Like how you dont put this with the Halo: Reach features so everyone wont see your score
  • listerinemarine - September 19, 2010 2:29 p.m.

    This actually helps a lot. Gracias. Also: fuuuuuuuggin adbots.
  • Dragonflame - September 18, 2010 7:19 p.m.

    Well i do prefer the Armor Lock ability over anything else. Trained with it in Beta and still running smoothly. Yet to have minus in my Kill/Death spread :)
  • Slayer11496 - September 18, 2010 6 p.m.

    reach awesome....
  • csmirk - September 20, 2010 5:20 p.m.

    on powerhouse the focus rifle is a sniper thats in slayer i don't know if its different in other game types
  • Spybreak8 - September 19, 2010 10:56 p.m.

    Nice, I always like to know where to go. Also check out and look at their heatmaps, really good info on where to not find yourself during a match. Most of the time it looks like open areas are actually better with survivability compared to close quarter interior places but eh that's odd to see.
  • Mohawkman97 - September 19, 2010 4:33 p.m.

    great article! I NEED MOAR REACH!!!
  • MaxxamusTime - September 19, 2010 12:58 a.m.

    This article is almost as good as the stragey guide thanks.
  • DrRock - September 18, 2010 11:10 p.m.

    @Dragonflame I use Armor Lock as well. I need to get better with it though. Jetpack and Lock were the two things I primarely used in the beta.
  • chrisgidy - September 18, 2010 11 p.m.

    I want this game! But im a poor person :'(
  • DrRock - September 18, 2010 7:06 p.m.

    This is sweet. My son and I will get good use out of these map guides. Thx
  • Jamahl - September 18, 2010 6:40 p.m.

    Most people don't seem to know about not showing up on radar when crouched, period! >.>
  • FlyinHawaiian13 - September 18, 2010 6:33 p.m.

    People don't seem to know that they show up on the radar when they use the elevator on Reflections. Even if your crouched you still show up so if you're on the balcony sniping one stick should take care of them.

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