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Halo: Reach Multiplayer Map Guide

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Countdown

 

Suggested Ability: Sprint


Spartans take stairs six at a time

With the exception of its central area, Countdown is a mess of tight corridors and looping paths among three different floors. Sprint is a fantastic ability to have if you know your routes. It also allows you to escape sticky situations and loop around opponents. And because there are plenty of air vents you should have no issue getting to higher floors quickly.

 

Major Weapon Locations

The sword is on this bridge on level 3

The shotgun rests between the three vents in the ventilation area

The concussion rifle lies on the balcony

 

Health Locations

On the 3rd floor ledge overlooking the central area

2nd floor area above the tech stairs

2nd floor area above the pipe stairs

 

Map Tips

• The hologram ability is another great choice for this map. Use it when you see an enemy on your motion tracker and are about to round a corner to meet them.


It wasn’t marked flammable!

• There are environmental hazards placed around Countdown. The gas tanks and fuel cells will explode when shot, so if you’re on the losing end of a DMR battle and your opponent happens to be standing too close to one of these hazards, one well placed shot can net you an instant kill.

• The sword is highly visible and easily reachable from different areas. Whenever you can take a quick glance up to the bridge the sword rests on to see if it’s available

• Sometimes the quickest way up is to go down first. The ventilation room (accessible from ground level or level 2) will sweep you up to level 3. If you’re lucky you can grab the shotgun in this room and go up the central vent to the balcony and grab the concussion rifle.

Topics

Microsoft

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18 comments

  • ProR2D2 - March 21, 2011 8:11 a.m.

    AWESOME GUIDE!!
  • halojunkie - October 24, 2010 10:36 p.m.

    on the cage map the lower level is great for stratgey on teammate uses armor lock and sticky gernades while the other player hides near the ramp near the left.
  • jaklar - October 5, 2010 3:41 p.m.

    Pretty slick Halo Reach guide for iPhone, has a ton of stuff: http://itunes.apple.com/us/app/guide-for-halo-reach-legendary/id393751531?mt=8
  • Limbo - September 22, 2010 5:09 a.m.

    The best strategy for Zealot in Slayer gametypes is to have your whole team go into space, especially if its a DMR mode. Have one player right under the central lift (yellow), one player standing in between the red and blue lifts on the raised area, and one player on each pillar next to the red and blue lifts. Any player from the other team that goes up a lift will be instantly visible to at least three players. Players that jetpack through the ground will be instantly visible to all players. Since there are no power weapons besides the sword (useless in space due to reduced speed), you will be near unstoppable. The only thing that should ever kill you is a needler, which will only kill one player, leaving you with three still up there while he returns. This takes a lot of teamwork to work. It is also probably the cheapest thing possible in a Halo game ever. However, it is hilarious to see the other team get absolutely murdered 50-0 and then hear little kids scream at you in the lobby for beating them so badly. The reward is definitely worth being a noob for a game.
  • elpurplemonkey - September 21, 2010 4:45 a.m.

    Good guide, these tips are actually pretty helpful. I never would have thought to go for the hologram on Zealot.
  • Bipes - September 19, 2010 6:37 p.m.

    I Like how you dont put this with the Halo: Reach features so everyone wont see your score
  • listerinemarine - September 19, 2010 2:29 p.m.

    This actually helps a lot. Gracias. Also: fuuuuuuuggin adbots.
  • Dragonflame - September 18, 2010 7:19 p.m.

    Well i do prefer the Armor Lock ability over anything else. Trained with it in Beta and still running smoothly. Yet to have minus in my Kill/Death spread :)
  • Slayer11496 - September 18, 2010 6 p.m.

    reach awesome....
  • csmirk - September 20, 2010 5:20 p.m.

    on powerhouse the focus rifle is a sniper thats in slayer i don't know if its different in other game types
  • Spybreak8 - September 19, 2010 10:56 p.m.

    Nice, I always like to know where to go. Also check out Bungie.net and look at their heatmaps, really good info on where to not find yourself during a match. Most of the time it looks like open areas are actually better with survivability compared to close quarter interior places but eh that's odd to see.
  • Mohawkman97 - September 19, 2010 4:33 p.m.

    great article! I NEED MOAR REACH!!!
  • MaxxamusTime - September 19, 2010 12:58 a.m.

    This article is almost as good as the stragey guide thanks.
  • DrRock - September 18, 2010 11:10 p.m.

    @Dragonflame I use Armor Lock as well. I need to get better with it though. Jetpack and Lock were the two things I primarely used in the beta.
  • chrisgidy - September 18, 2010 11 p.m.

    I want this game! But im a poor person :'(
  • DrRock - September 18, 2010 7:06 p.m.

    This is sweet. My son and I will get good use out of these map guides. Thx
  • Jamahl - September 18, 2010 6:40 p.m.

    Most people don't seem to know about not showing up on radar when crouched, period! >.>
  • FlyinHawaiian13 - September 18, 2010 6:33 p.m.

    People don't seem to know that they show up on the radar when they use the elevator on Reflections. Even if your crouched you still show up so if you're on the balcony sniping one stick should take care of them.

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