Halo Reach armor abilities guide

Drop Shield

Above: The Drop Shield is actually much more effective if you’re inside it 

What is it?

The Drop Shield is a deployable energy dome that blocks all enemy projectiles. Think of the Bubble Shield from Halo 3 only you can utilize it repeatedly as long as you…well, you know…don’t die. In addition, the dome will regenerate wounded players back to full health while they take cover.



Picking the Drop Shield armor ability essentially makes you the team medic. Own up to it. Your half-dead team will thank you.

Follow the majority of your team and throw down the Drop Shield in areas close to the action. This offers a nice fallback for everybody to take cover and recuperate.

Above: Reload, regenerate, retaliate 

Distress Signal

If you are taking sniper fire, throw down that Drop Shield! This might seem a little obvious, but the shield will essentially act like a signal flare for everyone else to see. A giant glowing bubble is a little hard to miss. Best-case scenario, the sniper will get pissed and waste their entire mag trying to bring the shield down to kill you giving away their position in the process.


The Coffin

Don’t ever throw down a Drop Shield directly on your teammates in a heated firefight without some sort of advance warning. Unless there is an explosive projectile rocketing towards your positions, don’t do this. Ever.

Creating a tiny box around yourself and your team while everybody is throwing grenades can lead to hilarious results, but it isn’t going to win you any friends. This goes double for players who have heavy ordinance like rocket launchers. Keep your distance.


Above: None of these dudes are real…or are they? 

What is it?

The Hologram armor ability affords you the opportunity to be a real bastard. When activated, the armor ability creates a holographic copy of yourself that runs straight to a location that you designate. The Hologram’s lifespan is ten seconds.


The Sacrificial Lamb

Inspecting rooms and dark corridors can be pretty nerve-racking considering that an enemy player with God knows what kind of weapon is waiting in ambush. Solve this problem by sending a hologram in your stead. If it gets blown to Hell by a rocket…well, don’t go in that room.

Above: “Whaa?”

Plasma Sword Doppelganger

Having two dudes running at you brandishing plasma swords is a Hell of a lot scarier than one. Advance towards your opponent while simultaneously creating a hologram; then, veer slightly to the left or right. This will confuse the poor fool regarding which one’s actually you.


We honestly can’t think of any “wrong” ways to use Hologram, so here’s a picture of some puppies!

Above: Awwwwwww!


  • killerhi5 - September 28, 2010 12:47 a.m.

    first.... and awsome article
  • BonafideMyth - September 28, 2010 12:48 a.m.

    Another do of JetPack, hijacking an air vehicle, especially an UNSC helicopter and dropping it off a cliff then jetpacking away, but not after hovering away from the battlefield with two helpless enemy Spartans onboard.
  • killerhi5 - September 28, 2010 12:57 a.m.

    im back and have to say that active camo is my fav.... another do is sorta camping but its fun for awhile in the beginning, rush a power weapon and leave it there, go camo and just wait, when u get ur first bite kill that sucka
  • ThatGuyFromTV - September 28, 2010 12:59 a.m.

    The Don't for the Drop Shield reminds me of a team who was seriously overusing the thing, so I charged into the shield they were hiding in a fired a rocket inside it. Sure, it was a suicide, but I got an Overkill out of it.
  • GammaGames - September 28, 2010 1:14 a.m.

    i want this game! i dont have a 360 though... yet...
  • ChaoticracerX - September 28, 2010 1:16 a.m.

    I can think of a don't for the Hologram, which I use almost exclusively- Don't use it after the enemy already sees you. It wastes valuable time that could have been better spent shooting the enemy.
  • shadowreaper72 - September 28, 2010 1:18 a.m.

    Armor Lock is cheap as hell in invasion as they will ignore all enemies run like hell to the invasion point with only 7 secs and activate armor lock. Needless to say I was pissed for hours afterwards.
  • dontshootthereviewer - September 28, 2010 1:52 a.m.

    You could use the hologram when ur sniping to lure people into the area u r hiding in. this could backfire and show everyone where ur waiting for them.
  • enlargedhousecats - September 28, 2010 2:01 a.m.

    not to mention with sprint you can finally get that assassination rather than chasing someone with the same running speed as you
  • TizzleSniper - September 28, 2010 2:08 a.m.

    another don't for the jet pack is. dont start using it after you get in a gun fight, you become a slow moving, easily predictable, sitting duke. you draw the attention of everyone around you, and make an easy headshot for anything with headshot capability. i see people do this all the time. and i must say, they make an easy 5 shot with the DMR.
  • Metroidhunter32 - September 28, 2010 2:28 a.m.

    Gotta love the puppies.
  • Bagmun - September 28, 2010 2:28 a.m.

    @ChaoticracerX I thought about putting that in, but it seemed way too obvious. Likewise, I've encountered a few dudes online who could consistently spam that move while simultaneously shooting me in the face. It worked. I got confused as Hell.
  • Baron164 - September 28, 2010 3:06 a.m.

    Great article, I'm not a huge melee player but I'll have to try out that evade tactic. Me and my friends were playing some team slayer and 3 of the 4 people on my team were using holograms and it was hilarious how often it fools people and opens them up for grav-hammer strikes.
  • SirManguydude - September 28, 2010 3:09 a.m.

    One good one for the Hologram is meat shield. Nothing is better then using your own hologram to bullet soak as you switch weapons and charge up with a sword.
  • batman5273 - September 28, 2010 3:15 a.m.

    Good Article!
  • p3rf3ct1ns4n1ty - September 28, 2010 4:50 a.m.

    one massive downside to hologram is that if you see a guy staring at a wall, it is most likely a hologram with a person hiding in a corner right behind it. Just trace holograms back to the source, they only run straight. Also armor lock seems to get people stuck more than it actually saves them.
  • elpurplemonkey - September 28, 2010 6:21 a.m.

    Very funny and informative article. And I'll add a couple of tips: the Jetpack works great for evading grenades and also helps in strafing. The grenade part is self-explanatory, but I find it super helpful to mix up my strafing. Instead of just going left and right and jumping around, also try to move vertically with the Jetpack. And the hologram has to be the funniest armor ability. I recommend running behind a corner when you see a red dot on your radar near you, and sending one out where you think he'll see it. He either wastes ammo shooting it, or melee's it- either way you've got the drop on him and have also embarrassed him.
  • PeptoTurismo - September 28, 2010 7:43 a.m.

    I should really think about getting this game.
  • TheElephantManchurianCandidate - September 28, 2010 9:32 a.m.

    Nice article these were some great ideas that I'll have to try out next halo night reCAPTCHA: spanxing aufbruch ???
  • Darkshine34 - September 28, 2010 3:22 p.m.

    Amazing article. Thanks for the tips, I will now be a more well rounded spartan instead of using hologram 24/7.

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