Google+

Halo Reach armor abilities guide

Armor Lock


Above: Awesome

What is it?

The Armor Lock is a nifty little thing.  When activated, your Spartan (or Elite) slams their fist into the ground, takes on a white-bluish glow and becomes completely invulnerable. Tank fire, rockets, speeding vehicles, SARS, bee stings, paper cuts – none of this stuff can harm you while you’re armor locked. Plus, once you deactivate the ability, you’ll give off a small EMP shockwave that damages nearby enemies and shuts down vehicles. The downside is that you’re rooted in place the entire time Armor Lock is active.


Do’s

The Teflon Spartan

Getting a plasma grenade stuck to your face – for lack of a better word – sucks. That 1.3 second realization followed by the audible “Oh, shi…” right before you explode is a Halo classic…but it still sucks. Hard. If only there was some way to be a little less blown up after getting stuck. Oh, wait…Armor Lock!

The moment your opponent tosses a plasma grenade (or any grenade for that matter) up in your grill, slam into Armor Lock. Anything stuck to your armor will be flung off. Grenades have all the combat effectiveness of water balloons against an armor locked Spartan.

The Roadblock


Above: Armor Lock – 1 Ghost – 0

This is one of the more obvious applications of Armor Lock. Splatter-happy vehicles like the Warthog, Ghost and Revenant aren’t really that scary anymore thanks to the new ability.

As the vehicle is speeding towards you, activate your armor the instant before you get splattered so the driver has no time veer out of the way. Depending on how fast the vehicle was going, it could flip over or outright explode. Either way, you’re going to look badass.

Plasma Sword Schmasma Sword

Average Joe-Shmo’ Halo player will almost always go for the plasma sword dash attack in lieu of the faster melee strike. Why does this matter? The dash attack has a longer recovery time than the standard melee swipe.

This technique requires some damn good timing on your part. Unload as many shots as you can into your plasma-sword wielding friend, activate Armor Lock when they use the dash attack and then deactivate to finish them off.


Don’ts

Sniper Repellant?

Taking that first sniper round can be scary. Your shields are gone along with half of your health bar with nary a farewell or tip of the hat. You have a couple options here. Armor Lock isn’t one of them. Run, jump, zig-zag, or sob uncontrollably; Just don’t go into Armor Lock. Rooting yourself in place to help your sniper buddy line up a nice headshot is a somewhat counter-intuitive to the whole “not dying” thing.

43 comments

  • shucks9 - January 2, 2011 9:06 a.m.

    yea with the hologram its kindof a no brainer cause you dont see the red name above it. but whait i dont get is tht people still fall for it which makes it funny
  • DoGz1337 - October 23, 2010 5:23 p.m.

    I swear to GOD that spartan in the last picture is me. IM sure. i got killed that way. and thats my armor.
  • gameraper420 - October 20, 2010 12:04 a.m.

    i know a super do for sprint if you get stuck with a plasma grenade from close up just go kamakazie just like all those darn grunts on gruntopocylpse
  • cronomonkey - October 6, 2010 2:19 a.m.

    i use active camo when my team is a bunch of pussies who quit on me
  • TaichouDaidai - October 4, 2010 12:11 p.m.

    i know a don't for the hologram running right by your hologram charging toward 3 enemies is a don't i remember seeing a dumbass do that i guess he didn't know that your name shows above your guys head if your pointing at them
  • D0CCON - October 4, 2010 1:42 a.m.

    "You're the one who gets to drive the scorpion while armed with the rocket launcher and sniper rifle" God I hate people who do that when they are on my team (I love enemies who do it though). They do realize they can only use one of their uber-weapons at a time right? As long as they are a live, they have a powerful weapon doing nothing instead of letting a teammate actually help out (luckily, this seems to happen less in Reach).
  • Vader999 - October 3, 2010 11:53 p.m.

    Actually, dive spamming isn't that bad.......
  • SenorHurt - October 3, 2010 11:47 a.m.

    I already knew how to use the Armor Effects but I hadn't yet figured out how to best use them. Some of the scenarios you mentioned are gonna be a lifesaver for me. I find that I forgot to use them a lot at first. Now that I have been playing for a while I find I am using them much more.
  • Raistlarn - October 2, 2010 8:52 a.m.

    Here's a don't for the hologram. When you see someone on your radar don't stop and make your hologram or make any funny odd jerky movements while making your hologram, because alot of people actually watch their radar and when someone sees a weird jerk or a pause then something runs out of cover it will most likely be a hologram. The best way to make the hologram is to run with it when you make it then just stop after it is already made. Another don't is to not do it when the enemy sees you. Although you can get away with using it when you have a couple more teammates and you are in a huge close quarters combat fight, it will literally confuse the opponent especially if they are being fire on from multiple angles and you are not their sole focus(although if you pull an energy sword or a grav hammer, you'll just be painting a huge target on yourself). Another don't is don't aim to far or it will run against a wall and keep running in the same place. And the last don't with the hologram is don't aim it at breakable glass because the hologram will not break the glass it will just run in place at the glass.
  • theloofa - October 1, 2010 8:25 p.m.

    lol @ "Lt. Corporal"
  • ethoreson9761 - September 30, 2010 4:49 p.m.

    A do for the hologram stay a good distance from the edge of cover so when you use it the enemy won't see the initial shimmer and they start to shoot it. by the time they put 2 and 2 together they're already dead.
  • seanbidwell - September 30, 2010 3:56 a.m.

    dude i learned alot about what ive been doing in other words i was using them wrong
  • gamefreakl1996 - September 30, 2010 2:10 a.m.

    Lol, I love how I do basically all the "don't"s and almost none of the "do"s, I love just putting the camo on and standing infront of the enemy, or using the holgram and standing right next to it
  • SinisterThougts - September 29, 2010 12:19 p.m.

    Awesome article, really helpful on some points. I really like how my screenshot was used to show Evade <3
  • Logan2911 - September 29, 2010 4:48 a.m.

    Hologram = Shadow clones ^_^
  • Defguru7777 - September 29, 2010 4:10 a.m.

    I found that Armor Lock can be used very successfully in melee fights. Both you and your opponent melee and take out each other's shields. Then you go into Armor Lock and the other guy melees. While he's recovering from the melee (1 second) come out of Armor Lock and deliver the finishing melee blow. I've gotten a lot of successful kills out of this (and even a Double Kill once).
  • Spybreak8 - September 28, 2010 11:36 p.m.

    I couldn't believe there were so many people that kept getting killed when I used the armor lock and they tried to run me over!^^
  • gmknoble - September 28, 2010 11:09 p.m.

    nice article
  • FACANAWESOME - September 28, 2010 9:13 p.m.

    Do: Buy another game! Do not: Buy another marginally better Gaylo game! Your Welcome!
  • Crabhand - September 28, 2010 8:29 p.m.

    There are some very good tips in this one, although there is one "don't" for the hologram. Don't just point it at a wall and go, the Spartan making a b-line for the wall isn't going to draw much fire (although some bad players will still go for the assassination =P)

Showing 1-20 of 43 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000

OR…

Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.