Halo 5 has a 9GB day one patch, Assassin's Creed Syndicate's is 534MB

Ooooh boy patch fans, has your ship come in. With Halo 5 and Assassin's Creed Syndicate both imminent, release info, like updates, is starting to arrive.

First there's this from Halo 5 studio head, Josh Holmes:

We already knew Halo 5 was adding some new multiplayer content post-launch so that would suggest the 'map content' he mentions is new stuff being added as 343 adjust to fan feedback and change up the release content.

In terms of Assassin's Creed Syndicate review copies are going out, so people are playing it for that reason. The patch there is almost non-existent, coming in at 534MB on PS4 and about 520MB on Xbox 1. That's actually quite significant as it suggests the game is solid, stable and not needing massive amounts of fixing like Unity did at launch.

Which is a shame in a way because that hair was fabulous.

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Leon Hurley
Managing editor for guides

I'm GamesRadar's Managing Editor for guides, which means I run GamesRadar's guides and tips content. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.