The Halo 3 multiplayer beta came to an endon Sunday. Bungie has warned that we shouldn't get attached to anything as plenty will change before the final game launches in September.
"A sad and gentle reminder that the Halo 3 Public Beta is coming to an end this weekend," said Frankie on Friday. "In theory, it will come to a close at Midnight, PST on Sunday the 10th of June, a few days after it was originally scheduled to bite the bullet. Followers of the Beta Saga will no doubt remember that the extension was Bungie's way of saying sorry for the initial 10-14 hour delay for Crackdown users.
"The Beta has been a great success for us in terms of the sheer amount of data it allowed us to gather, for matchmaking, networking, general bug-bashing and of course some gameplay elements. As the Beta heads to the great software graveyard in the sky, it's vital to remember that things you got used to during these short few weeks, are almost certain to change. Some of those changes will be subtle, nuanced, perhaps even invisible. Others will be less subtle - with shifts in game types, weapon functionality, spawn points and map details. Don't get attached to anything. But bluntly, most changes are going to be improvements, judging from the feedback we've seen.
"That is, after all, the nature of a Beta. Find problems, eliminate them, test systems, make improvements. And that's what we've done. The final shipping multiplayer game will be better for it. And you, dear player, will have contributed to that betterment. Hopefully you've also had fun. We never want to ship anything that isn't enjoyable. Hopefully you've enjoyed a small sample of what's going to be a much bigger game."
June 11, 2007