Entry location: Theta Server
So here you are, About to fight the last boss in the game. Congratulations on getting this far, but now it's going to get a little tougher.
Travel to Theta server and add Blackrose to your party. The second person can be anyone you want depending on your dependability, if your more of a melee pick a Wavemaster, if your more of a healer pick a Heavy Blade/Heavy Axeman.
Heres a list of items you should bring for the fight:
-Several of each Blood Potion (that increase magical/physical stats for an amount of time)
-atleast 2 dozen mage's souls
-at least a dozen ressurection potions
-a load of health drings (20+)
-and 2 party members that don't suck and are at least level 30.
ITS VERY IMPORTANT that you and your party are 30 or over. it will be a MUCH EASIER time for every level higher than 30 you are. Make sure to give Your party members a few ressurects by using the "Gift" option, they'll use them when they need them in the dungeon. When your ready, go to Chosen, Hopeless, Nothingness.
-The Field Info-
Rated at level 28, this is by far the toughest area you've encountered yet. if you are not above 30, fight portals in the field to gain valuable exp loads and data drain continuously for better weapons and items. Use repth and La Repth as much as possible, save the items you brought for later, at the end of the dungeon. A very tough enemy, the Water-elemented Mantis, can be very tough, but if you have the Masterblades' you cna use the twin dragons attack which will kill 'em quickly. And because you get so much exp from the field, you may want to eliminate all the portals twice, because their will be alot of vicious monsters in the dungeon much harder than these guys.
-The Dungeon info-
Kite should be using the Masterblades' and the Scarab Earrings. The Masterblades' come with 2 powerful physical attacks while the Scarab Earrings allow you to revive people with a spell, saving alot of ressurects.
When you enter the dungeon you'll encounter even more Mantises and Cursed Blades than on the field, along with the Earth Based Mu Gardian. The Mu Gardian can be handled with any wood spells or a good physical attack like Staccato.
On the third floor, you'll encounter more Mu Guardians, and they will start to be accompanied by Goil Menhirs. If you have it, the Holy Tree Mail's Wood spells will come in handy. Whenever you have a fight with numerous enemies including at least 1 Menhir, attack them first. They can cast Rip Maen which allows them to revive one of their fallen allies, so theya re the number 1 priority. The Anshou is a great weapon against the Menhir's because it has a strong Twin Darkness attack.
On The third floor you'll meet a new enemy, Red Scissors. These enemies can be cut down with the Twin Dragon skill from your masterblades' easily, so you shouldn't have too much trouble with them. Make sure to continuously switch from the Anshou and Masterblades' to score critical hits on the Menhirs, Mantises, and Red scissors.
On the fourth floor kite will encounter an Ogre, a Fire-based 2200HPed massively-fat beast. You should hopefully have gotten some water scrolls from the chests enemies have dropped up til now, so use them against the Ogre and hope for a critical hit. If you havn't had the masterblades' and have still gotten this far, data draining an Ogre may give you them.
The fifth and final floor is the easiest of them all, a narrow corridor with no portals. keep going through the doors until you see the Purple gas rising at the foot of one. You should have by now figured out that the purple gas means "The boss is in the next room." THIS IS IMPORTANT: give each party member some warrior blood, knight blood, hunter blood, hermit blood, and beast blood, as well as pure water, well water, burning oil, holy tree sap, and cooked bile. This is very important that you buff them up with everything you can, it will make it so much easier. Make sure everyone's HP and SP are replenished too. Then walk through the doorway.
-The Fight against Skeith-
I had little trouble fighting Skeith, if you came prepared you should too. This boss requires much more time and effort as well as a different strategy to defeat, and since Kite can't rely on his teammates to keep him alive, he needs to be the healer (you can't always count on the wavemaster if you brought one.)
Immediately set your party to "Skills" and rush in with your attack, or if you have 2 melee party members stand back and heal them. Learn the specific signs and patterns when skeith is about to use one of his skills. Make sure to keep kite far enough back that he won't be hit by Skeith's fatal Executioner attack or any of his other close ranged skills. Make sure to watch your teammates HP and SP, administer a health drink if they fall below 400HP, and a healing potion whenever it reaches 200HP. Kite also needs to maintain a steady stream of attack scrolls, using Stone Storm, Raging Earth, and Green Gale, to ensure skeith is continuously taking damage.
Now, Skeith isn't just going to take this. He's going to start using some hard-hitting skills. Judgement, probably his most terrifying skill, traps all 3 party members in seperate blocks of ice regardless of how far away from him they are, and does between 150-400 DMG. this is why its a necessity to use a Pure Water at the beginning of the fight, to cut the damage delt by this horrifying attack.
Data Drain. Skeith Has it. He'll use it. It doesn't destroy your characters like it did Aura and Orca, but it will give them every attribute lowering status in the game. a Restorative and an Antidote will cure your character of their conditions almost instantly, so don't worry. Just make sure you heal them quick.
If kite manages to fulfill his strategic-duties, Skeith will eventually become Data drain-able. Use it A-SAP. His protection against data drain restores much faster than any other monster, so use it quickly. When it is data drained, it will fall to 3000HP, and won't be able to use all of its deadly skills. Don't get cocky, he's still dangerous. Keep pounding on him until his HP reaches 0. Then sit back and watch a hard-earned ending.