So Activision closed another studio last week. This time it was Prototype developer Radical Entertainment. I wasn't at all surprised. Not due to the quality of Radical's output, you understand. No, I failed to be shocked because over recent years Activision has become almost as well known for axing staff as it has been for its games slate. So I got thinking. Just how many studios has Acti shut this generation? It turns out that the answer is a lot. Nearly as many as it currently has open in fact.
Rockstar made a new man out of Max Payne, but his isn't the only series that's survived a developer swap. From Metroid to Master Chief, Lara Croft to Link, we assembled a look at the biggest (and sometimes disastrous) gaming hand-offs in recent history...
Game music has been a passion of ours roughly since, oh, 1985, but in the past 10 years, it’s come to mean something more. Don’t get us wrong, we still love the beepatronic music of the 8- and 16-bit periods (and the wave of chiptune artists it inspired), but the past decade has also seen licensed music become a surprisingly important part of gaming. Sometimes, this just means a selection of familiar hits to accompany our music games, but every so often, a game will use licensed tracks to careful, brilliant effect – and in the process, will expose legions of gamers to music they might never have heard otherwise. What follows are the games and franchises that have been the most influential in bringing strange and terrifying new musical styles to gamers’ ears – and in the interest of making this our most self-indulgent Top 7 since that other one, we’ve asked a handful of our editors to explain what made each one important to them personally...
In just five years there have been 14 (!) console and handheld Guitar Hero games. I can't imagine a more shameless grab for cash and disregard for anything resembling brand value, but the current state of the series (including today's Warriors of Rock) doesn't diminish the fond memories most of us have for the very first entry, when all the songs were covers and Harmonix did its best to make it look, sound and feel like a real rock game. Case in point - asking several local bands to flesh out the roster with legitimate underground acts. So, for Guitar Hero's five year anniversary, I'd like to point out my favorite unsung track from the game that kicked off a billion-dollar franchise.
When it comes to heavy metal, one of the pioneering “rock gods” is Judas Priest lead singer Rob Halford. These days, he has his own clothing line and is helping new generations find music through games like Activision’s Guitar Hero and MTV Games’ Rock Band. Halford also starred in his first videogame last year, playing General Lionwhyte and The Baron in Tim Schafer’s Brutal Legend.
We can just about understand the way things used to be. When games came on cartridges, the only way you could play a sports game with the correct player names was to either type them all in yourself (which took hours), or buy the newest licensed version. But things have changed.The advent of DLC has meant that all games could, in theory, be updated via a patch downloaded from the internet. This could either be for free (like the
A lot can happen in 10 years. And it has. As part of this week's post-mortem of the last decade in gaming, we now present for you some of the weirdest, depressing, arousing, significant, entertaining and amusing events, happenings and milestones that have occurred in the wonderful world of games during the soon-to-be-expired Noughties.
Electronic Arts has signed a deal to publish Guitar Hero developer Harmonix's next game, the company revealed at its GDC press reception. "I'm delighted to announce that after a long period of discussion Electronic Arts has reached an agreement with Harmonix and MTV to produce the next great thing from the makers of Guitar Hero, which will be... to be announced," joked EA Partners general manager David DeMartini. "We are fantastically excited to have a relationship with MTV and
Red Octane, the original publisher of rock-out music game Guitar Hero, looks set to continue to release spin-off titles of the series on Sony's aging PlayStation 2, according to comments made by Dusty Welch, the company's head of publishing. Welch believes that Sony will "continue to manufacture and market [PS2] aggressively in 2007 and 2008," and he informed GamesIndustry.biz that Red Octane's plan is "to be a multi-platform publisher, meaning viable platforms will be supported," suggesting
The Silent Hill series It's a safe bet that we all play games the same way: lights on, volume at a reasonable level, perhaps other stuff going on in the background as well. For most games, that's totally cool. But there are some that you have not even begun to experience. Yes, some games demand that you completely alter your surroundings and let the mood seep through your skull, soaking every cell in your body with excessive atmosphere. So, we mined our collective memories and came up with
After ripping through a limited advance copy of the upcoming PS2 musical odyssey Guitar Hero II, we were jonesing for more action. To stave off withdrawals, we went back to screw around with the face-melting action from the first Guitar Hero. And just for you, we made a video showcasing the best cheats in action. Nothing beats playing "Symphony of Destruction" as the Grim Reaper to a skull-headed audience or swapping out your character's onscreen guitar for the plastic one you use to play the
Friday 5 May 2006 We're big fans of Guitar Hero at GamesRadar. Whenever we see that gleaming plastic guitar propped up against a make-believe Marshall stack in the corner of the office, we all want just one more go at being Iommi, Gibbons or Blackmore. Regardless of how much you like rock music or whether you can play real guitar, everyone should play Guitar Hero. And with this in mind, we've teamed up with RedOctane to offer copies of the PS2 game (complete with said axe) to five lucky
Tuesday 4 April 2006 One of the reasons people claim games aren't art is that they don't help you learn anything about yourself. Now that Guitar Hero exists, they'll have to change their tune. You don't learn anything profound, but you do learn all about your inner rock god. Through a solid and handsome guitar peripheral, Harmonix's sensitive adaptation of melody, and a selection of 30 cover versions of hits from the likes of Motorhead and The Ramones, you'll discover whether you're a groover
Put down the air guitar and step away from the mirror. Your days merely pretending to be a rock & roll demigod are over. Guitar Hero makes your dreams of six-string superstardom come true ... as long as you don't mind strapping bits of plastic to your body. Guitar Hero comes with a special mini-guitar controller, shaped like a Gibson SG (think AC/DC). Five buttons on the neck correspond to five "notes" on the screen. As rock anthems like "Killer Queen," "I Wanna Be Sedated" and "You've Got