Guild Wars Nightfall review

Massively multiplayer mayhem minus the monthly fees

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The highly anticipated heroes also make their debut in Nightfall. Unlike henchmen - NPC characters who you could add to your party in the previous Guild Wars games - heroes are fully customizable, gain experience and level up alongside you as you complete the quests.

As you press forward through the story missions, you’ll acquire up to 14 heroes of various professions, and they add a much needed injection of personality to the banal plotlines and stale henchmen from Prophecies and Factions. Now, when you find a rare item that your character can’t use, you’ll almost certainly find a home for it in one of your heroes’ equipment slots.

More info

GenreRole Playing
DescriptionSet in the Egyptian inspired continent of Elona, the third campaign in the successful Guild Wars series introduces two new professions, controllable heroes that you can customize and command, and a bunch of new skills for your PvP pleasure.
Platform"PC"
US censor rating"Teen"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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