Check your emails and go to the jewelry shop to find your target. Watch where you can cut him off at corners as he runs, and you’ll be able to chase him down easily.
Harboring A Grudge
When your buddy says, ‘Get at ‘em’ - DON’T. Stay hidden behind the sign with him, and pick off your targets one by one. More will appear when you jump down, so be ready - and watch for the ones on the right. When you’re done, go into the office behind the truck to find a medipack, then steal the truck. Be careful when you’re dropping grenades - only do it when you’re on a straight with nothing ahead, otherwise you run the risk of getting stuck and blowing yourself up.
Waste Not Want Knots
This is your first heist with your new friends, so make sure you look after them. You can barrel in the front, but there’s much less risk if you climb over the fence and head for the side door. Once you’re inside, the boys will announce that they’re pushing forward - stay with them, or one of them’ll die. Get to the office so the boys don’t get shot, then sprint out again.
Three Leaf Clover
This is one of the toughest missions in the game - and the longest. Don’t get bogged down killing cops - you need to avoid taking damage and pop the guys marked in red on the radar to clear a path. Don’t stay in open spaces because you’ll get shot, and grab the medipack as you head into the tube station. Make sure you get a big four-door when it’s time to run - you’re going to have to run four police roadblocks so you need something chunky. You can get loads of distance on the bridge, but as soon as you hit the off-ramp, veer right and towards the tree-lined park - here it’s pretty easy to lose the cops because they’re terrible at off-roading. If you break your car but you’ve got rid of police attention, you can call a cab to get you back to the safe house - it’s much less risky than trying to steal a car.
A Long Way To Fall
Check the text to find the guy you need to intimidate, then head upstairs. You need to be really careful on this mission, because every doorway means you could be shot from two angles. Stay close to the walls, and always tackle the stairs slowly. The last guy isn’t packing a gun, so you don’t need to worry about him too much.
Someone's been kidnapped, and it’s time for a huge gunfight. On the lower levels, fire in bursts so you don’t get shot while you’re firing at someone else, and feel free to lob grenades around. When you get to the victim, you can use the sniper rifle for a perfect shot at the guy holding him, but it’s fairly easy to just free-aim.
This is a pretty simple one. Just shoot the two guys guarding the chopper, then make a run for it and jump in. Nobody’s going to chase you if you do it efficiently.
Here you need to pick up the chopper you were using earlier and fly it in a chase after another copter. The only bit to worry about is flying under the bridge - don’t descend too sharply, or you’re dead. After that, stay on the right of the enemy chopper to let Little Jacob get a clear shot. After that, you’re free to try making friends with him.
Portrait Of A Killer
This is basically a street fight, so you run the risk of attracting police attention if you shoot from the wrong place. You can get behind your enemies and attack from above, which is probably the best bet - otherwise they’ve got a height advantage on you. Just stay as far away as you can and pop the lot of them.
Taking Out The Trash
This is an easy one. The boys on the back of the Trashmaster keep the enemies off you, so you just need to drive. And not crash into anyone, obviously.
This is an easy car chase. Just make it to the park, shoot the henchmen and chase your target to the toilet. Shoot the doors open and you’ll find him cowering. Kill him and leave with the diamonds.
Tricky one, this. When you find your target, follow him through the back alleys to his house. Now you’ve got two options. You can stay at a distance and work your way in slowly, shooting the guy on the porch and then taking cover outside the door - but that’ll alert the police, and there’s a risk that they’ll shoot you in the back. The other option is to do things quick - ram your car into the house and try to take out a couple of your enemies before they get inside, then dash in and take cover behind the sofa to shoot the rest. The last man’ll be hiding at the top of the stairs with a shotgun, so be careful about popping him. There’s nothing you can do about the police turning up, but that can work to your advantage - if they get drawn into a firefight, they might finish off your enemies for you. Whatever happens, leave via the back door and circle around to the right to find one of the getaway cars parked in the yard.
Another tough one. The key here is to stay close to the boat you're escorting - as long as you’re relatively nearby, he won’t die, even if you can’t kill his pursuers. Once you get the rocket launcher, use it to take out any boats behind you, but be careful about using it on any boats near the one you're escorting - you’re probably better off switching back to the machinegun and shooting the men rather than their boat.
Tunnel Of Death
There’s no rush to block the tunnel here, so make sure you’re loaded up before you do it. When the ambush starts, shoot the guy who’s approaching you, then start rolling grenades into the police cars - don’t risk using the rocket launcher, because it’s too easy to blow yourself up. Once the mission’s done, you can take it fairly steady in the police transport.