In GTA: San Andreas, you get to save a girl (Denise) from a burning building. CJ fearlessly enters the blaze and helps her to safety - a selfless show of bravery. Well, we say "selfless" but it's more like he has a sudden pang of guilt upon hearing her screams. You know, because he threw several Molotov cocktails through the windows and put her life in danger in the first place.
But even so, doing the right thing is always the right thing, right? And the game doesn't stop there. Add the fact you can be an ambulance driver or a part-time fireman and the game suddenly looks much nicer. Go on - help people. Do good. You know - make love, not Molotov cocktails.
Above: GTA 's moral boundaries may be way past the line in most cases, but they are there