The fourth title in the series was a labor of love. Twenty programmers, 40 artists and another 20 or so pen-pushers all came together under the guidance of Mr. Yamauchi to create Gran Turismo 4. It was delayed to hell - but we didn%26rsquo;t really care. It had its online options removed, but we didn%26rsquo;t really care either.
The game mechanics were the same, and perhaps too similar to previous games. Common complaintslike lack of car damage,nodamnFerraris, and the robotic enemy drivers weren%26rsquo;t addressed, but hey. GT4 looked great, and had the staggering Photo Mode that pushed the PS2 further than any game before or since. Plus - it had quite a few cars in it.