You know the drill: deadly up
close, crap at a range. The Shotgun is great as a Back Up, but it’s a fine
Ready Weapon if you like to close in on the enemy through stealth or speed.
standard pump-action shotgun, it has a slower rate of fire but packs a real
punch. Put it to good use at close range, and close the distance with
Rollerskates, Spring Shoes or sneaking in with Ninja Smoke Bombs.
Chaperone: The spray and pray version of the shotgun. Not as powerful, but fires much
faster. Great as a Back Up if your Ready weapon is long range only, and lets
little guys shred larger enemies via high speed hip firing, especially with
Penetrator Ammo. The Extended Drum mod will give you an obscene number of
GCI offers two vastly different
different guns that fire explosives.
Dragon: Fires explosive rockets that travel straight to their
target. Great for softening up heavy targets, or leading little guys.
Bombardier: A slingshot that fires
explosives in an arc. Hold the trigger to charge up for maximum range, the
firing mechanism takes some getting used to.
Knife: Every impostor carries a knife that serves as his Call of Duty-style right
thumb stick melee attack. However, the bigger your Body Type, the more damage
your knife attack will do. Note that certain Fun Facts affect this, Leathery
reduces the damage taken from melee, and Cutthroat increases the damage you do.
Blade: A fine finesse weapon that deals great damage. Being a
sword, it’s melee only, but compensates by letting you block incoming bullets.
The key with the Falcon Blade is getting close enough for the kill. Try
Rollerskates or Spring Shoes for speed, a Ninja Smoke Bomb for stealth. It’s
also a great way to finish a stunned or frozen enemy, so try it with the Deep
Freeze or the Boomerang.
megaphone provides more than just encouragement, it dispenses healing and
boosts defense when used on a fully healed player. Carrying it makes you the
medic, so act accordingly. Follow the pack, especially big guys who can act as
a meat shield while you heal them. Blinking heart icons will direct you to
injured players, but having a headset is the best way to coordinate with your
team. Note that “firing” the Motivator slows you down. To keep up with the team
you’ll need Rollerskates, a helpful Fun Fact, or a quick Body Type.
Kingmaker: GCI’s only pistol
features faster than average switching, making it a great Back Up weapon. It’s
perfect for close range mop-ups. It features two Mods, Full Auto, which does
just what you think, and Hollow Point Rounds, which are ineffective against
armored foes but do massive damage to everyone else.