Unfortunately, not everything is working at the optimal level just yet for Gotham City Impostors. Matchmaking is frequently lopsided, and will pit whole scores of highly rated players against newcomers. What’s more, the matchmaking will often change the teams a second time just before the match starts. Whether that’s an issue with the players available to choose from when creating a match or just a glitch is moot. It’s an issue that may turn away people from playing long enough at the onset to really see what the game has to offer once you settle in. Additionally, the game will occasionally make every game mode into Deathmatch, even if you have selected the other options. The voiceover will still use cues from the other types of modes, but you won’t be able to get any batteries, or even see any gas canisters. It doesn’t happen often, but it will happen.
That Gotham City Impostors turned out as good as it did shouldn’t surprise you. Monolith has a proven track record, even if this game’s subject matter was a bit off the beaten track. It’s not without its flaws, but the good definitely outweighs the bad. The action is fast-paced, the combat is smooth, and the new twists on familiar FPS tropes really do make Gotham City Impostors a game worth playing. Even if it is just to pretend to be a backyard Batman for a few nights.
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