Going for the gold

PC Gamer modifies its reviews policy

Words: on December 5, 2008

Perhaps you are familiar with the saying, “The best laid plans of mice and men often go awry.” Or, “A journey of a thousand miles begins with a single step.” Or, “You really stepped in it, buddy.”

Some 9 months ago, we published a definitive PC Gamer reviews policy. It pledged that we would review only finished game code; that said game code would be from the gold master version the publisher uses to create the discs that end up in retail boxes or the equivalents; that MMO and multiplayer-only games would be reviewed in a setting that replicates the consumer experience; and that as such, we’d only review MMOs and MP-only games when we could play them against the general populace.

We have adhered to every letter of this reviews policy. And do you know what we’ve discovered? It totally doesn’t work.

Waiting for master discs and the opportunity to play an MMO against the rest of the world is making it almost impossible for us to get you reviews you can actually use to make decisions about what games to buy—the time it takes a publisher to replicate the discs and ship them to stores is so short, there’s not enough time for us to see the code in between. As a result, we feel like the quality of PC Gamer is suffering. Our job isn’t to just info-dump details onto you, but also to show you a good time. Doing that well means taking the time to craft our stories, and we can’t do that when we’re making eleventh-hour adjustments because a disc didn’t show up. In most cases, the difference between “finished code” and “gold master” is just Games for Windows certification, anyway.

So, let it never be said that I don’t own up to my mistakes. We’re tweaking the policy so we can get the best information to you in the timeliest manner: PC Gamer will only review finished game code, meaning code that the game’s developer has deemed finished and reviewable, and we will review MMO and multiplayer-only games in a setting that replicates the consumer experience, which we’ll create, if we have to. Developers have no incentive to give us unfinished code and call it finished—after all, we’ll continue to harsh on any problems we find, and we do not re-review games. And, as we learned while reviewing Left 4 Dead this month, you don’t need to play a multiplayer game with unseen strangers to find out if it’s a good game—you just need to create a situation that replicates the one you’d get at home.

December 5, 2008

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15 Comments
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  • Dr.Salvador

    Dr.Salvador  - 3 years, 2 months ago  - Report

    Chiropteran u are the biggest geek in the history of the world.
  • Octaviux

    Octaviux  - 3 years, 2 months ago  - Report

    Yea the reviews have been coming pretty late, pretty much past the point. I'm glad you're doing this.
  • Chiropteran

    Chiropteran  - 3 years, 2 months ago  - Report

    This is a very interesting announcement. It indicates to me that the editorial staff of PC Gamer is actually paying attention to the real world. There are any number of magazines -- game, SF, science, computer -- where if an error is brought to the editor's attention, their response tends to be something like, "even if you're right, we'll stick by what we said." PC Gamer is then, one of those which, having made an error in judgement, acknowledges it, and intends to correct it. Bravo for them.

    There really isn't any substance to any of the comments above.
  • GoldenMe

    GoldenMe  - 3 years, 2 months ago  - Report

    @shadow- look at Cra-Z pic. That's what you are.

    Then again, I don't like the articles as well.
  • vic88

    vic88  - 3 years, 2 months ago  - Report

    i curse you shadow20
  • shadow20

    shadow20  - 3 years, 2 months ago  - Report

    FIRST
  • Dr.Salvador

    Dr.Salvador  - 3 years, 2 months ago  - Report

    you are the reason chinese ppl eat cats and dogs...asshole
  • Cwf2008

    Cwf2008  - 3 years, 2 months ago  - Report

    Everytime you smile, a puppy dies
  • magicwalnuts0

    magicwalnuts0  - 3 years, 2 months ago  - Report

    PC gamer US wins so hard every time, I don't know what you guys are talkin about.
  • Cra-Z-Jake

    Cra-Z-Jake  - 3 years, 2 months ago  - Report

    You're the reason kittens die.
  • shadow20

    shadow20  - 3 years, 2 months ago  - Report

    i actually read on this site, but i dont read the pc stuff
    if i get first then yay
  • TrIp13G

    TrIp13G  - 3 years, 2 months ago  - Report

    THEN GO AWAY.
  • shadow20

    shadow20  - 3 years, 2 months ago  - Report

    i actually dont care about this
  • RebornKusabi

    RebornKusabi  - 2 years, 9 months ago  - Report

    I completely understand the needs to change towards realism in today's video game society. When I look up a review, if I HEAR an editor or anyone that reviews games state that they wait until the game is retail, I tend to not really listen to them because they honestly come off to me as both pretentious and "behind the times".

    If a publisher sends you a review build, regardless of whatever that might entail, that immediantly means the publisher/ developer are confident about their game and felt the need to give someone the ability to review their said property for good or ill.
  • flyworld3

    flyworld3  - 3 years, 2 months ago  - Report

    Fuck you shadow. Is that all you live for, saying "First" in comments even though we don't give a shit?
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