While the game is insanely demanding - especially the first time through - it's also pretty forgiving in terms of not dicking you over when you die. Checkpoints are plentiful, and if you get killed, you're almost guaranteed to come back just before the point that gave you trouble. The puzzles are also fairly lenient, as they're designed to be slammed through quickly. Some of them are pretty clever, and the solutions aren't usually obvious, but if you've explored your environment and know how things work, you should be able to figure them out pretty fast.
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charley235 - February 18, 2009 12:30 a.m.