The thing about military combat is that tactics is
everything. You don’t sprint through the jungle spraying bullets onto enemy positions,
survive more than three gunshot wounds, or single-handedly stop world ending
nuclear launches. Either you work with your team or end up – you know – dead. Tom
Clancy’s Ghost Recon: Future Soldier follows the same premise– tactics rule the
battlefield. Being tactical means working as a team and Future Soldier’s co-op
makes coordinating, and communicating with your friends smooth and easy.
In a visit to the Ubisoft offices in San Francisco, we
had a chance to play Guerrilla mode and two co-op campaign missions: a stealth
based “can’t get seen or it’s game over” mission set in an airfield and another
that had us infiltrating an enemy base to capture valuable intel. Guerrilla’s
horde-type gameplay has players stealthily capture a headquarters in the first
round and then defend it from waves of soldiers, snipers, and even armored
personnel carriers for nine more rounds. After the tenth, the headquarters
moves and the cycle repeats every ten waves until you hit the wave 50 cap.
The experience of being surrounded by hostile forces with
only our teammates to rely on helped us learn a few things about teamwork. Two
or three bullets will down players, forcing their teammates to risk their necks
to revive them. So making just a few
small mistakes can mean a complete mission failure for the whole team if
everyone isn't careful. Luckily, the future soldiers have all of the tools and
gadgets they need to survive against the superior enemy numbers.
In co-op, every member of the squad is able to tag enemy
soldiers either by direct eyesight or through the use of gadgets. The most
useful was the remote control UAV. Once a player tosses one into the air they take
control and highlight the bad guys with their eye in the sky. Tossing a sensor
device into strategic locations will automatically place a tag on soldiers
within range. Once an enemy is tagged, they can be seen through objects and
walls, making tracking patrols and sneaking about much easier. Spotting the
enemy is the easy part, but after your team can see their targets, they still
need to take them out.
Coordinating simultaneous take-downs is essential to
mission success, especially in stealth only missions. Future Soldier allows
players to tag up to four enemies with numbers "1" to "4."
Players can then line up their targets and drop them simultaneously when the
on-screen indicator shows all players have their targets locked. The first
player that pulls the trigger activates a three to four second slow-motion
window in which the other players need to pull their triggers. The number tags
also help with communication with other players. Teammates calling out, "I
got number 3," or "Number one is on a mounted gun," was constant
and made clearing out guarded areas without a hitch feel like an
accomplishment.
On top of communicating and acting as a single
coordinated unit, co-op squads will also have to support one another. Each
soldier is outfitted with equipment that complements other members of the
squad. Having a sniper, light machine gunner, and close quarters fighters allows
the team to handle every situation and since one squad member can't carry every
piece of equipment, the essentials are dispersed throughout the team. One
member might carry the UAV while others have EMP grenades or smoke equipped. Once
squad members know their roles, covering, flanking, and enemy spotting almost become
second nature.
Our time with Future Soldier was the best co-op
experience we've had since Modern Warfare 3's Spec-Ops mode. Look for our
future coverage of Ghost Recon: Future Soldier as more information becomes
available. The game will be available May 22 for Xbox 360 and PS3.
MasterBhater - March 22, 2012 9:40 a.m.