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Because we all need to improve
Happy holidays everyone!
Comparing nearly 30 years of gaming history against itself
A horrifying history of the shambling flesh-eaters we love to shoot
The champions of our cause
Words from the industry
10 awesome games that went largely overlooked
Don't just play them, create them
Things get personal as the GR editors describe their top games of 2012
It's like every day is Christmas
21 titles you've been butchering for years
Because nothing says “happy holidays” like beating up punks
50 of the year's ugliest attempts at game packaging
The best games that never got the sequels they deserve
For it is in giving that we receive...or something like that
Here’s where we’re setting up shop when the world ends
This is what we'd imagine it would look like
We honor gaming’s greatest achievements from the last 12 months
The end times are here, and unfortunately they're going to suck
The end is nigh
Time to come clean
Who would you take with you to interrupt armageddon?
Congrats Walking Dead!
GamesRadar editors detail their favorite entries in the storied series
Hear his thoughts on the state of the industry
Even after 25 years, we can’t get enough of Capcom’s blue hero
What gifts do you get for your friends that already have every game?
We talk with a special guest from Capcom about Mega Man's past, present and future
The Mayans were totally right
And the winner is...
Haven't we beaten you up before?
How virtual hand-to-hand combat came to be
Now that all the games are out, what did you pick up?
Game design always finds a way
We discuss the year's biggest news stories and speculate about Phantom Pain
The GamesRadar staff lists the best friends they ever had in a role-playing game
Think RPGs began with Final Fantasy VII? We've got news for you
How a genre can move forward