Friday 18 August 2006
Poor GameCube. All we heard of it at E3 back in May was the odd muffled squeak as it struggled, bound and gagged, in Nintendo's boot - Wii had to have every last lumen of spotlight for itself, after all. As a result, one of the best looking games we've ever seen almost passed by unnoticed.
Super Paper Mario isn't, despite first impressions, a 'Super' version of Paper Mario. It's a paper version of Super Mario. See? It's a stubbornly retro 2D Mazza platformer, where you're bumping bricks and crushing Koopas just like in The Olden Days - except in a world created with the same magic 2D pastel paintbrush that gave Paper Mario its delicious wafer-thin look.
In fact, Super Paper Mario seems even more misty-eyed than this month's DS gem New Super Mario Bros. Levels are stylised to the point of surreality and the Mega Mushroom transforms playable characters Mario, Peach and Bowser into TV-tall versions of their pixelated '80s selves.





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