Surprisingly this means that the core gameplay difference is Monster Tricking using the right analogue stick. Activated when your power bar is maxed out, it slows down your character mid-air and lets you "bust phat stylze" against stunning backdrops. And they do look amazing, giving you the time to put together more complex combos whilst admiring your handiwork at the same time.
Nonetheless, this is mostly familiar stuff for us crrrazy SSX veterans. Although On Tour is noticeably quicker, with longer draw distances and significantly improved runs. You genuinely feel like you’re tricking your way through uncharted territory towards the top of the peak and awesome snow playgrounds at the bottom, all packed with limitless opportunities for making combos and pulling off stunning jumps.