All GameCube Reviews


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Mar 27, 2006
GC Review
What was once a great and respectable franchise has now become a dumping ground for half-baked games. Sonic Riders straps the world-famous, sonic-booming hedgehog onto a hoverboard in the hopes of creating a blow-your-hair-back, thrill-a-minute mix of Mario Kart and snowboarding trickster SSX. It's fast all right. And loud, too. But everything else that matters (control, course layout, decent multiplayer ... you name it) comes up dead last. The various hoverboards, or "Extreme Gear," ...
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Mar 27, 2006
GC Review
The best way to describe Red Hot Rumble is by screaming into your ear until it bleeds, followed by a catapult ride into a volcano thats somehow floating in the sky. Putting the Viewtiful Joe characters into a smash-tastic four-player fighting game seems like a great idea, but its often an indecipherable orgy of color and noise. Normally, the goal in games like this (the best known is Super Smash Bros Melee ) is to be the last guy standing - its you against two, three or four characters in a ...
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Mar 24, 2006
GC Review
We've seen Mario and his Mushroom Kingdom pals infiltrate every sport under the sun, from tennis to baseball to golf. Now it's soccer's turn to get a makeover and the result is yet another approachable sports title that flies high when you've got a group of friends going at it. Super Mario Strikers does to soccer what Mario Kart did to racing: make it completely nuts. You choose a captain (Mario, Luigi or one of the other headliners), pick their supporting players and take turns abusing the ...
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Mar 22, 2006
GC Review
To really enjoy the four-player slapfest that is Four Swords Adventures, you're gonna have to sink some serious cash. It's one of the few titles that trumpets the now-useless Game Boy/GameCube connectivity feature. To get four people going, you'll need that many friends, four Game Boys and four link cables. Should all these requirements be met, get ready for an item-hording, sword-slashing good time that carries all the magic of classic, overhead Zelda. Instead of wandering Hyrule's many ...
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Mar 17, 2006
GC Review
What a strange beast, this Animal Crossing. It has no boss battles or ending, yet you'll find yourself absolutely glued to the screen like an OCD patient with no meds, managing your charming hamlet and mailing flattering letters to your beastly neighbors. You hit the town flat broke with nothing but the frock on your back. Boisterous store owner Tom Nook (a raccoon) hooks you up with a job and some errands so you can land the startup cash for your new life amongst the animals. When the odd ...
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Mar 16, 2006
GC Review
There are basically two types of survival-horror games out there. On one side are the psych-out, mess-with-your-head nightmare titles like Silent Hill. Flanking those is the group of in-your-face bloodbaths akin to Resident Evil. Lurking quietly between these two pools of gory, shambling creatures is the classically maddening, eerily brilliant Eternal Darkness. Eternal Darkness' plot isn't ripped straight out of Lovecraft, but it might as well be. For most of the game, you play Alexandra ...
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Mar 15, 2006
GC Review
Back when Super Mario Sunshine was released in 2002, signs were everywhere that Nintendo had finally, unequivocally lost its freaking mind: Link's recently revealed Wind Waker makeover; Metroid Prime's apparent reinvention as some sort of first-person shooter; Mario's weird water cannon and sudden tree-hugging tendencies. Years later it's much easier to peg Sunshine for what it actually is: one of the most entertaining, satisfying, and solid 3D platformers ever made. The plot is simple: Some ...
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Mar 14, 2006
GC Review
If there's one thing Nintendo fans (select GamesRadar editors included) can't get enough of, it's more Nintendo. Its reliable stable of characters has been glued into multiple generations of gamers and nothing revels in this quite like the free-for-all, fighting madness of Super Smash Bros. Melee. From beginning to unreachable end this is one giant tribute to Nintendo and its fans. The four-player battles feature the company's biggest stars from Super Mario Bros., The Legend of Zelda and ...
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Mar 9, 2006
GC Review
The toxically cute Chibi-robo reminds you that the GameCube is more about quality gameplay than gory violence. Sure, it provides more fodder for Xbox fanboys to point and shout "kiddy" at Nintendo's flagging console, but jogging a miniature robot around in search of stains is absurdly fun, so who really wins that argument? Maintaining a household's harmony with only your tiny metal pincers and sheer force of will challenges even the most hard-core ...
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Mar 9, 2006
GC Review
War games, above all else, need to make you feel like you're in the thick of a life-or-death struggle between bitter enemies. Battalion Wars wastes no time in bombing your skull into the charred, corpse-ridden ground, but its squeaky-voiced troops and cartoony presentation make it a hard game to take seriously. Rather than sticking to the turn-based missions of Advance Wars, Battalion Wars puts you in direct control of your troops. You'll take to the skies with helicopters, jet fighters and ...
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