All GameCube Reviews


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Apr 13, 2006
GC Review
As the original power-up-loaded go-kart racer, Mario Kart can hardly be called a derivative, cash-grabbing franchise. Well, that used to be the case, anyway - Double Dash!! pretty much offers just one new thing for us to scream about, and that's the ability to control two drivers on one extra-long kart. For the first time, you can choose, say, Mario and Luigi simultaneously, and swap between them mid-race. Mario drives while his bro acts as a gunner, tossing turtle shells and slipping banana ...
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Apr 11, 2006
GC Review
Ikaruga. Know what it means? We'll give you a moment. If you're still stumped, then you probably don't care about Odama. The very definition of a niche title, Ikaruga is a game that few non-hardcore gamers know about, a top-down, GameCube shooter that's as challenging as it is beautiful - and it's very beautiful. The point is, if you didn't track down Ikaruga and then spend hours mastering each and every level of that punishing but polished game, then you probably aren't going to want to spend ...
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Apr 11, 2006
GC Review
You ever shacked up with someone and absolutely hated their guts but just couldn't walk away? That's what playing P.N. 03 feels like. It's got a look, style and outright sex appeal that beats any other running-and-shooting action game out there, but is just so damn disappointing once you start looking for any depth. From the moment the impossibly attractive leading lady Vanessa Schneider dances - literally - through her first search-and-destroy mission, the action never changes. Guide Vanessa ...
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Apr 11, 2006
GC Review
You're screaming through dense, sun-drenched Vietnam forest, army jeeps hot on your trail. There are two paths up ahead - one's a massive hill that looks impossible to climb, the other's a valley that's loaded with border patrol cronies. In a split-second decision, you go for the hill, your truck's engine roars in contempt but drags over the top anyway, launching you off a cliff and safely to your contraband drop zone. Mission accomplished. Smuggler's Run: Warzones is boiling over with moments ...
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Apr 5, 2006
GC Review
Nintendo and Hudson Soft must have a secret portal to a dimension stacked with cool minigames. The companies have ruthlessly mined that resource, grabbing scads of tiny contests to lure up to eight players around several cutesy, detailed game boards. While the eight-player option is new to this installment, little else is. Mario Party 7 faithfully offers more of the same gameplay and forces players to swallow cripplingly slow computer turns in the process. As in a board game, players choose a ...
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Apr 4, 2006
GC Review
Imagine constantly beating on a pair of plastic bongos to keep Donkey Kong flipping and climbing through some of the prettiest landscape the side-scrolling genre has ever seen. It's like nothing you've played, we assure you. There should be a calorie counter on the bottom of the screen; if you're not sweating after a few stages of Donkey Kong Jungle Beat, you're doing something wrong. Pounding on the drums sends DK right or left, and hitting both simultaneously makes him jump. Thanks to the ...
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Apr 4, 2006
GC Review
Harvest Moon has always been a kiddie game, but a fair number of adults with active inner children have been drawn into the cutesy-pie farming simulation as well, even if they won't admit it in public. On paper, it's hard to see the appeal of playing a character who gets up with the rooster and tends to chores like tilling the land, tending crops and chopping down trees. Farming sounds too much like actual work to be fun, yet Magical Melody somehow pulls a spirited, if simple-minded, world ...
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Apr 4, 2006
GC Review
We know what you're thinking: another movie game just means a new high-water mark for the Ocean of Suck. Hold your horses: Ice Age 2 might not be terribly memorable or innovative in the slightest, but its run-and-jump levels will melt the hearts of kiddies, no sweat. Most of the time, players control Scrat, the ever-twitching prehistoric squirrel-rat that always seems to be finding or inadvertently causing trouble. Controlling this wide-eyed bundle of energy is a breeze, because all his moves ...
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Apr 4, 2006
GC Review
Some games pull it all together: graphics, music, gameplay and presentation. F-Zero GX is one of those games. It's a lightning-quick testament to hardcore racers, and a permanent fixture in the grand hallway of Nintendo's premier franchises. It's damn near impossible to bat an eye or take a breath while clinging to the winding, twisting courses that float miles above the alien landscape. Few of us have rocketed down a spiraling race track at 2,000 kilometers per hour, but after spending ...
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Apr 4, 2006
GC Review
At first glance, you may consider Clash of Ninja another quick-cash, cartoon tie-in designed to make somebody a lot of bank. It'll pull in some serious cash, but not because of blind fanboy devotion - this is a lightning quick, anime-soaked whirlwind of a fighting game that'll speak to anyone looking for an accessible, chop-socky brawler. Played a one-on-one fighter before? Sure you have. As such, you already know everything there is to know about Clash of Ninja. Pick an adolescent ...
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