All GameCube Reviews


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Sep 27, 2006
GC Review
You know the drill: games based on movies tend to bite. The thinking here seems to be that younger children don't yet possess fully functioning crap filters, and are therefore more likely to squeeze some fun out of a game that adults would tire of within ...
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Sep 26, 2006
GC Review
Forget Chinese zodiacs: 2006 is the year of the CG animal. This year it seems like more CG based talking animal movies have hit theaters than in every other year in history combined. With Barnyard, Over the Hedge, The Wild, and Ice Age 2, it's getting hard to keep them all straight (and we still have Happy Feet to look forward to). This craze hasn't gone unnoticed in the gaming world, as Ubisoft attempts to jump on the movie tie-in gravy train with Open Season. Open Season follows the basic ...
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Sep 19, 2006
GC Review
The Official Games Radar Reviewer Handbook (Third Edition) cites two important criteria to look for when reviewing anime-based games. The first? They have to appeal to the fans of the anime. And the second? They also have to be fun enough to appeal to everyone else. Some games only manage the first point; a rare few manage both. Bandai's new One Piece: Grand Adventure is a textbook case of an anime game that is packed full of fan service but is lacking in areas of greater substance. Even so, it ...
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Sep 11, 2006
GC Review
Last year, LEGO Star Wars taught us what should have been apparent to everyone from the dawn of the universe - LEGO, Star Wars and video games go together like chocolate, peanut butter and creamy nougat. So it comes as no surprise that this new and improved version of last years kid-friendly darling captivated us from the introductory text crawl (you know... that part where the yellow letters march up the screen telling the harrowing tale of one of the most celebrated trilogies in the ...
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Aug 30, 2006
GC Review
You know a video game character has faded from relevance when its "intellectual property" spits out a rally racing game in frustration. For every Mario Kart there are piles of pitiful cash-in dreck that go from the development cradle directly to the bargain bin grave. Pac-Man World Rally, surprisingly enough, bucks this trend to a certain degree, by somehow managing to salvage archaic ideas like dot-munching and power pellets into elements that don't seem entirely out of place. Each character ...
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Aug 25, 2006
GC Review
Last year's Madden 2006 felt like a photocopy of Madden 2005. While we were concerned this was just a case of EA completely shifting their focus from current-gen to next-gen systems, Madden 07 has done plenty to rebound from a gameplay perspective. Thing is, one of the game's greatest improvements spans all generations of consoles: updated rosters. Usually this wouldn't get a mention since it's a given, but what football fan doesn't want to take it to the defense with the once-in-a-generation ...
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Aug 18, 2006
GC Review
Here's a refreshing entry into the games-based-on-movies fad: instead of simulating a movie's plot, THQ's Barnyard offers up an open-ended Grand Theft Auto-style experience (minus the sex and violence, of course). In fact, Grand Theft Bovine would have been a fitting subtitle. Upon first glance, the open-ended elements are simply a vehicle to take you from one minigame to the next with little to do in-between. But then something unexpected happens: the game slowly transforms into a fairly ...
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Aug 14, 2006
GC Review
Super Monkey Ball ruled, and that's a fact. It was polished to a sheen, it was tightly focused, and it had cute monkeys. Unfortunately, Super Monkey Ball Adventure, the latest entry in Sega's simian series, can only stake a claim to one of those merits. Taking the series in a more modern direction, Adventure offers up a lengthy story mode wherein you roam large environments in a rolling capsule, completing objectives to unlock further large environments. Trouble is, it lacks the series' former ...
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Jul 21, 2006
GC Review
Like the animated movie it's based on, publisher THQ's Monster House attempts to offer all the frantic frights of Halloween... in July (arguably the second most frightening month of the year). Ultimately, the game ends up being like most summer movie releases - a bit fun, but ultimately forgettable. Monster House isn't offensive, but at the same time it doesn't have anything to make it stand out from other action-adventure games. It's a very average title that will seem above-average to kids ...
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Jul 5, 2006
GC Review
As wrestling fans will attest, the previous Nintendo console was host to some of the best wrestling games ever made - WWE Day of Reckoning 2 doesnt excel like the N64 classics, but is by default the GameCubes best wrestling game so far. If you played the first Day of Reckoning, youll be able to jump right in. In fact, the story continues from where the first game ended - sounds great in theory, but is marred by the fact that you cant carry over your created Superstar from the first game. The ...
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