GamesRadar - GameCube Previewshttp://www.gamesradar.com/gc/previews/l-K/s-a-zKiller 7 (Killer 7)http://www.gamesradar.com/gc/killer-7/preview/killer-7/a-2006022715328640021/g-2005120717534895242309From the moment we saw the first batch of Killer 7 shots we were instinctively drawn towards it with magnet attraction. The arresting visual style held promise of a game resisting the flow of mainstream convention.Almost two-and-a-half years later - and in the company of Killer 7 producer - we finally enjoyed our first hands-on experience of the game that defies explanation.And within five seconds we were perplexed. Following usual gaming conventions we assumed our avatar would be controlled ...<br/>GC previewApr 21, 2005Killer 7 (Killer 7)http://www.gamesradar.com/gc/killer-7/preview/killer-7/a-2006022715315315052/g-2005120717534895242309The sharpest, oddest death-fest on any Nintendo system ever is starting to make a little more sense now. Harman Smith's the wheelchair-bound man who holds the key to defeating evil Kun Lan and his army of suicidal Heaven's Smile bomb squad. It's his seven different personalities - all hardened assassins - that you get to play in the game, as well as Harman himself.You can switch between these personalities at key points throughout the game - only if you feel it's necessary (and you will). Each ...<br/>GC previewNov 4, 2004Killer 7 (Killer 7)http://www.gamesradar.com/gc/killer-7/preview/killer-7/a-20060227153135859023/g-2005120717534895242309As befits a game starring the seven murderous personalities who live inside a professional assassin's head, Killer 7 is not entirely 'normal'.'Deranged', 'unhinged', and 'utterly mental' are three of the more printable comments we heard at Capcom's recent hands-on Killer 7 demonstration in Las Vegas, an event that left us with almost as many questions as we had before it started.So how does the actual gameplay work, then? Well, it's a combination of third-person exploration, first-person combat ...<br/>GC previewApr 7, 2004