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Odama


Forget logic, just enjoy the strategic and arcadey fun, as pinball meets strategy.

Available on: GameCube
Genre: Strategy
Release date: Apr 10, 2006
Published by: Nintendo
Developed by: Vivarium
Designer: Yoot Saito
Features: Voice recognition via controller-mounted microphone
Multiplayer Modes:
Offline
1 player SOLO
6 DECENT
Read the review


Screenshots updated Feb 21, 2006
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Ikaruga. Know what it means? We'll give you a moment. If you're still stumped, then you probably don't care about Odama. The very definition of a niche title, Ikaruga is a game that few non-hardcore gamers know about, a top-down, GameCube shooter that's as challenging as it is beautiful - and it's very beautiful. The point is, if you didn't track down Ikaruga and then spend hours mastering each and every level of that punishing but polished game, then you probably aren't going to want to spend ...
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The release date rolls ever closer, but Nintendo's pinball warlord still sounds like an April fool
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Katamari's out, Colossus tops the charts, Phoenix Wright is around the corner and Chibi Robo is on its way in May. Publishers' willingness to put esoteric Japanese games on European shelves seems to be at an all-time high, but you still have to wonder if this voice-activated hybrid of feudal military strategy and pinball would be getting a global release, let alone a near-simultaneous one, if GameCube's schedule wasn't quite so desolately empty. Its creator Yoot Saito (also father of the ...   » Read Full Odama preview
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ESRB Rating
Odama is rated:
Everyone 10+
Violence