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12 Dec 2007
GC News | Gamecube
Dec 12, 2007 Everybody loves top ten lists, so this year Next Generation decided to put one together for design decisions. In order to make it on this list a game not only had to be innovative in its own right, but also had to contain an innovation that could have a major impact on game design in the future... 10. Am I Having Fun? - flOw PS3 Raph Koster once posed the following question to me: "Can we make a game about the taste of a peach?" Maybe not, but we can certainly make a game about ...
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10 Dec 2007
GC News | Gamecube
Dec 10, 2007 Christmas is the sad time of year when well-meaning relatives and friends waste their money on gifts you pretend to like. You know what were talking about. Sweaters youll never wear, candles youll never light, and gift cards for stores you rarely visit are just some of the typical offenders that scream “I dont know you, but I had to get you something!” But the worst presents for gamers are awful games, because you know the gift givers hands were inches away from a ...
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7 Dec 2007
GC News | Gamecube
Dec 7, 2007 Ah, the holidays. Whether you celebrate with a tree, a manger, a dradle, kinara candles or a Festivus pole, you can be pretty sure of two things. One: You're going to have to buy stuff for other people whether you like them or not. And two: it's not a total waste because you're going to get some loot in return as well. This process isn't inherently right or wrong, but we all know it has the potential to be a whole lot of either. So, GamesRadar is here to help you make sure you ...
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7 Dec 2007
GC News | Gamecube
Dec 7, 2007 Pirates vs. Ninjas Dodgeball Screens The pirates vs ninjas meme is deader than Ol Dirty Bastard. Why, then, must we suffer a video in which a bunch of Ren-fair dropouts run around Staten Island shouting, “Arrrr!!” at random motorists? Let it die already, please. It is a matter of historical fact that ninjas are the true holders of real ultimate power. Watch the video if you must, but you might pay for it with a raging case of scurvy. Suggest you immediately apply a ...
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6 Dec 2007
GC News | Gamecube
Dec 6, 2007 What do James Earl Cash, Tommy Vercetti and Sam Fisher all have in common? Two things: First, they've all got criminal records and hard time under their belts. Second, they're not real. They're characters in games. But for every fictional Riddick or Torque, there are dozens of people with very real criminal records who've lent their likenesses and/or voices to games. After literally minutes of exhaustive research at sources like The Smoking Gun (which is also where we lifted most ...
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6 Dec 2007
GC News | Gamecube
6 Dec, 2007 We heart games. You heart games. But sometimes a dangerous line is crossed and our passionate hobby becomes an outright obsessive occupation. And that's when things can get ugly and/or unhealthy. That's when you need to take a step back and explore that wonderful world outside your window. Go shopping, kick a ball around or, hell, even talk to friends without using a headset. But how do you know when games are taking over your life? A few sure-fire indications would be, say, ...
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6 Dec 2007
GC News | Gamecube
Dec 6, 2007 With Super Mario Galaxy being critically acclaimed not only for its timeless platforming gameplay but also for its brilliant musical score, we got to thinking about other games that had great music. In fact, music so good it's worthy of listening to in its own right, outside of the context of a game. Now, we must stress that musical opinion is different for every single person, so you may disagree entirely with the examples we've got here. But, with the variety we've got on offer, ...
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5 Dec 2007
GC News | Gamecube
5th Dec, 2007 You might have read last weeks story on how Texan police have used the promise of free Xbox 360s to lure fugitive crimials out of hiding. While its a downright hilarious example to round off the year with, 2007 has been crammed like an over-crowded prison with tales of videogame-related crime. Of course, were not talking about games themselves inciting violent outbursts in those who play them (Calm down Jack!). No, rather this year has seen a staggering amount of crime stories ...
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3 Dec 2007
GC News | Gamecube
3 Dec, 2007 Youve put the hours in. Youve sweated, cursed, grumbled and jumped through myriad hoops, in return for what was (hopefully) a rollercoaster of top-flight entertainment. Youve finished the game. Its now time to step away from the controller and bask in your badassness as the camera rolls on some swish cut-scene finery that documents just how awesomely and valiantly you saved the world. Well, thats the theory. Sometimes, things dont end well. Sometimes they dont end at all. ...
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30 Nov 2007
GC News | Gamecube
Nov 30, 2007 PAIN Screens If you loved Crusty Demons and Flat Out, you will simply adore PAIN's insane ragdoll playground. Using a giant slingshot, you launch donkeys and mimes at monkeys and exploding barrels. Forget Home's tedious vacant lots overgrowing with virtual weeds; this is PlayStation Network's killer app. Mimes ...
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