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Jan 10, 2008
GC News | Gamecube
Jan 10, 2008 Release dates - like hearts, promises and Xbox 360s - are made to be broken. Games scheduled for next week invariably slide into next month, next month into next year, next year into next decade... and next decade into, well, never. We must resign ourselves to this rule or live in perpetual disappointment. But indulge and imagine for a moment. What if those dates were always hit? What if developer and publisher promises were always kept? What if forum predictions were always ...
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Jan 9, 2008
GC News | Gamecube
Jan 9, 2008 If you want to sell your product, you need a catchy name, something that immediately resonates with your intended audience. This is incredibly true in video games, an industry that began with no-nonsense names like "Combat" and "Pong." Today, with a global marketplace and niches to fill on a daily basis, game names have become increasingly cryptic, nonsensical or double-meaning in-jokes that about five people get. That's where this list comes in. By compiling information from ...
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Jan 7, 2008
GC News | Gamecube
Jan 7, 2008 Every family's got one. The drunken brother-in-law. The cousin with a criminal record. The perverted uncle who hasn't been invited to reunions or holidays since his incident with the goat. Whatever the name and whatever the shame, we all know that one relative we're just not supposed to talk about. Every videogame franchise has one of these regrettable members as well. Fans and developers may try to ignore, forget or even erase its existence, but the stain will always remain. Here ...
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Jan 3, 2008
GC News | Gamecube
Jan 3, 2008 A few weeks ago we crafted a best-of-the-year list, obeying internet trends and expectations like a good little website. Now it's time for awards that you actually want to read. We're calling out all the crap that pissed us (and you) off in 2007 and, just like last time, we're handing out high quality, gold-plated awards. This year, unlucky winners shamefully walk away with the soon-to-be-coveted, slightly oxymoronic "Golden Red Rings Award." Other, slightly less sucky losers get ...
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Dec 31, 2007
GC News | Gamecube
Dec 31, 2007 Congratulations, you survived 2007. Know what that means? Its time to invent a bunch of uninspired goals and ambitions for the coming year so that next year you can hate yourself for not accomplishing any of them. Its an awful tradition that probably shouldnt exist in any form, but this year were changing things. We set down the potent cocktails that we resolved to stop drinking last year and took some time to pen some realistic goals, ones we can really stick to. No, really. Our ...
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Dec 28, 2007
GC News | Gamecube
Dec 28, 2007 Our UK brothers recently posted a guide to knowing when games are taking over your life. We thought wed take that idea one step further. Weve all been there before; some gaming experience wed never share - something so embarrassing we wouldnt disclose to anyone other than our private blogs. For every World of Warcraft wedding you usher on the weekends, theres a copy of Hannah Montana for the DS we had double-bagged at EB Games. Weve compiled a list of reasons that may or may not ...
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Dec 27, 2007
GC News | Gamecube
Dec 27, 2007 "No longer are games simply about shooting aliens and destroying asteroids, but instead the top selling games reward players for killing police officers, maiming elderly persons, running over pedestrians and committing despicable acts of murder and torture upon women and racial minorities," says California State Senator, Leland Yee in an opinion piece on his website. It's still a popular stance for politicians and strangers to videogames to take - this idea that gory games like ...
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Dec 26, 2007
GC News | Gamecube
Dec 26, 2007 Multiplayer shooters have advanced stupendously since the likes of Doom and Quake. Contextual actions, unlockable weapons, team and objective based combat, physics, sprawling maps, class systems and a slew of other complexities have been crammed into modern frag-fests. Nevertheless, there are still a few features and concepts wed like to see perfected before the inevitable next step involving wires poking out of our brain stems. Potentialities like Call of Duty 5, Halo 4, Rainbow ...
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Dec 25, 2007
GC News | Gamecube
Dec 25, 2007 The ability to trade games for other games is a beautiful thing. However, it's also fraught with peril. Not all game trading sites are created equally - and if you're like us, the last thing you want to do is risk sending your game off and getting nothing in return. So here we are to help you out. We've spent literally months trading games on various services and choosing the best ones to recommend to you. We've scored big a few times, we've gotten burned a few times, and if we ...
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Dec 25, 2007
GC News | Gamecube
25 Dec, 2007 The Christmas gaming charts are a special thing. Not only are they a celebration of the festive season's out-of-control consumerism, but they also show us which of the titles released during the intense pre-Chrimbo gaming avalanche have most successfully grabbed the attention of the masses. After all, it's the one time of the year when financial frivolity is king, when partners, friends and gene-pool sharing associates rush out to purchase the software-based gift that their ...
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