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Jan 15, 2008
GC News | Gamecube
Jan 15, 2008 Update: By the way, for all of you frothing-at-the-mouth conspiracy theorists who've written in accusing us of being on the take, you'll note that we never actually endorse HD-DVD over Blu-ray. We're not saying it's better... at all in fact. We're simply trying to shine a little sunshine into the lives of all those HD-DVD fans out there. Relax. We like movies. You like movies. And we have game systems that play movies. In our first week, we look at the current Hi-Def format war. ...
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Jan 15, 2008
GC News | Gamecube
Sunglasses. Wear them, and no one will know where you're looking. Are you making eye contact when you speak? Maybe, but they don't know. Thats how cool you are. Now, if you wear your sunglasses all the time, indoors and out, rain or not-as-much rain, then you're probably wearing famous glasses. No need to apologize for that. The following are the top 10 famous glasses (in video games, mostly), as deemed by us, the arbiters of cool. ...
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Jan 15, 2008
GC News | Super Monkey Ball
15th Jan, 2007 The end credits of a game are usually by far the worst part. We're not talking about the game's ending here. Those can be spectacular. No, what we mean is the actual credits themselves. Not only are they the visual death toll of another game over, but all they offer you in consolation is the boring visage of a lot of names scrolling up the screen. And these days it's a lot of names. Back in the 8-bit home computer days we usually got away with one guy's signature on a title ...
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Jan 14, 2008
GC News | Gamecube
Jan 14, 2008 Videogames are weird. Weird. Rules that apply to books, television and movies don't work at all here. Take blobs, for example; so far, Hollywood has produced only one major blob protagonist, and it was a pink monster that devoured everything in its wake. Conventional wisdom holds that nothing that horrible could ever be made cute or marketable, let alone heroic, and yet videogame history is filled with cute blobs who've touched the hearts of millions and become more memorable and ...
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Jan 11, 2008
GC News | Gamecube
11th Jan, 2008 Games based on licensed IPs are the unpleasant body odour of gaming. No-one really likes them, but they're inexorably tied to the medium and just keep coming back no matter what we do to get rid of them. As crap as most of these games are though, the licenses they're based on usually make sense. Big movies, popular, action-packed TV shows and successful sports stars are all perfect subjects to stick on a box in order to persuade the unsuspecting buyer to pick it up. It's a ...
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Jan 11, 2008
GC News | Gamecube
Jan 11, 2007 Sure you can finish Resident Evil without saving, complete Halo 3 without dying and fight your way to the end of the Iron Fist tournament with all your continues intact. But can you do it in the time it takes to boil a kettle? Didnt think so. But there are gamers out who play so fast it makes our eyes bleed. Lucky for us - and you - they also like filming themselves doing it. So here are 10 of the best. All of which will make you feel like a ...
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Jan 10, 2008
GC News | Gamecube
Jan 10, 2008 Release dates - like hearts, promises and Xbox 360s - are made to be broken. Games scheduled for next week invariably slide into next month, next month into next year, next year into next decade... and next decade into, well, never. We must resign ourselves to this rule or live in perpetual disappointment. But indulge and imagine for a moment. What if those dates were always hit? What if developer and publisher promises were always kept? What if forum predictions were always ...
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Jan 10, 2008
GC News | Legend of Zelda: Twilight Princess
Jan 10, 2007 We're all used to seeing games make the jump from small screen to silver screen. But getting sprinkled with a little Hollywood magic isn't the only way that our favourite game characters can be packaged to appeal to a broader audience. Every so often virtual heroes of gaming dodge the bright lights of a blockbuster movie (or, indeed, a veritable cinematic craptacular) and find themselves transformed into a cartoonified persona. But which of gaming's iconic faces have been treated ...
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Jan 9, 2008
GC News | Mario Golf: Toadstool Tour
9th Dec, 2008 Just what in the hell is going on with Mario and Peach? It was so simple back in the old NES days of Super Mario Bros. She got herself kidnapped, he went after her with the help of Luigi, and all ended happily ever after. Or so we thought. The thing is that it didn't really. It's become ever more apparent that since that first rescue things have only ever got messier, dirtier and more manipulative in their relationship. Far from the innocent damsel and hero set-up that appeared ...
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Jan 9, 2008
GC News | Gamecube
Jan 9, 2008 If you want to sell your product, you need a catchy name, something that immediately resonates with your intended audience. This is incredibly true in video games, an industry that began with no-nonsense names like "Combat" and "Pong." Today, with a global marketplace and niches to fill on a daily basis, game names have become increasingly cryptic, nonsensical or double-meaning in-jokes that about five people get. That's where this list comes in. By compiling information from ...
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