The newest issue of Nintendo Power has confirmation that with the exception of the control scheme, the Gamecube and Wii versions of The Legend of Zelda: Twilight Princess will be identical. This is probably to avoid the screaming throngs of Gamecube owners that would certainly resort to outright violence upon hearing they were neglected.
People have been begging for it. We're talking like the old days, back in the days of The Ocarina of Time. A follow-up in The Legend of Zelda series that was worthy of that N64 title, and not just some passerby game that tried to inject some originality into the formula, like the kiddie-transformed Link in The Wind Waker or the Expansion Pak-fueled Majora's Mask. No, we're talking about the need for a full-on Zelda adventure that makes us remember, no, cherish the brand the way we did back on the NES and on the SNES, and with Ocarina. And we waited and waited and waited some more upon the announced Twilight Princess for GameCube/Wii, and it's finally looking like it will surface this fall.
LEGO Indiana Jones: The Original Adventures will support up to four player co-operative play on console versions of the game, LucasArts has revealed. While the puzzles are designed around two player co-operation, up to four characters can journey together through eighteen levels parodying the original movies. The game will focus more on adventuring and puzzle-solving than the action-orientated play of the previous LEGO Star Wars titles. ...