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Nov 26, 2007
GC News | Gamecube
26 Nov, 2007 We've previously filled your head sponge with 101 things you didn't know about games, well now we continue our virtual factual feastery by proudly presenting this rather fascinating list of gaming firsts. The first console, the first video game, the first four-player, the first boss, the first co-op, the first sequel, the first online game, the first jump, the first black protagonist, the first character described as "homosexual", the first female game designer, the first game ...
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Nov 22, 2007
GC News | Gamecube
Nov 22, 2007 We hate losing, everyone does. Maybe thats why we always have some inventive explanation as to why we lost. After all, it couldnt be that we just plain suck. Could it? Wait, dont answer that. Instead, read on for our Top 10 Excuses for ...
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Nov 20, 2007
GC News | Gamecube
Nov 20, 2007 The female of the species is reportedly deadlier than the male. But judging by the appearance of the Frag Dolls (Ubisoft-sponsored female pro gamers), ‘deadly means ‘clothing optional. In many a publicity event and magazine spread, the Dolls wear tiny hot pants, work out on exercise bikes and say things like, “Breasts and butt only come into play as an advantageous distraction.” Is it sexist? Regardless, its a clichéd, age-old representation of women ...
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Nov 20, 2007
GC News | Gamecube
Nov 20, 2007 Blizzard, Bizarre, Rockstar, Creative Assembly... These are some of gaming's biggest names in development, with some of the world's best games under their belts. But who owns these brainiac studios? And, more importantly, which publisher has the best collection of in-house devs? We thought we'd find out. We've taken stock of the more notable studios (that is, those devs not condemned to creating endless mobile phone games) and the big-name publishers who pay their wages, issue ...
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Nov 19, 2007
GC News | Gamecube
Nov 19, 2007 Rock Band has taken game peripheral innovation to a whole new level with its revolutionary controllers. But why stop at musical instruments? For the full rock and roll experience, we suggest that someone out there immediately begin production of the following Rock Band USB ...
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Nov 16, 2007
GC News | Gamecube
Nov 16, 2007 Ghostbusters News Watch the 17 seconds that set the internets on fire. The Ghostbusters game has been the subject of rumor-mongering for years, and we finally have concrete proof that they've, well, designed a logo. It's great news, for sure, but totally underwhelming as a piece of promotional media. Here's to hoping that the next one will actually show a pixel or two of something that's actually in the ...
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Nov 16, 2007
GC News | Gamecube
Nov 16, 2007 All hail the Internetz! Procrastination has never been so optimized. These cinematic oddballs are the fruits of our Sunday drive out on Al Gore's Info-super-highway. Some are "teh r0x0rz," some are "teh sux0rz," while most fall somewhere into "teh medi0crez." But you can rest assured that when GamesRadar showcases the work of YouTube nutcases, it's certifiably "r0x0rific!" We've scoured the internet for hilarious and just plain weird crap supplied by fellow gamers. So put on your ...
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Nov 16, 2007
GC News | Gamecube
16 Nov, 2007 Sometimes we like adverts. As long as they're clever. Or arty. Or have got monkeys in. Or ladies that look like they want to touch us in the pants. They're all pretty good. The other kind of advert that we like are old ones. Even if they're completely rubbish - and mostly they are - they still hold a certain irresistible, nostalgic charm. And we're sure 'veteran' gamers will feel inclined to agree as they browse the next few pages, where we've generously gathered a veritable ...
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Nov 14, 2007
GC News | Gamecube
Nov 14, 2007 Youre not supposed to laugh at someone suffering. But screw the phony bleeding heart sympathy. Theres something undeniably hilarious about people in pain when captured in the right context. The Germans call this shameful pleasure schadenfreude, and weve scraped the dregs of fan-made films featuring the most painful and humiliating moments of gamers gone wrong. Enjoy them, you cold-hearted bastard, ...
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Nov 13, 2007
GC News | Gamecube
Nov 13, 2007 Mini-games are everywhere. Videogames have gotten so big that we no longer bat an eyelid if they contain one or many bite-sized distractions that, twenty years ago, we probably wouldve been paying full price for. Hell, thanks mostly to Nintendos DS and Wii, its no longer a shock to see games made up from nothing but dozens of sub-games. Some mini-games are amazing. Some are generic trash. Some pay heart-patting homage to yesteryear. Some are daft, ill-advised experiments that some ...
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