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Dec 18, 2007
GC News | Gamecube
Dec 18, 2007 The Entertainment Software Association has confirmed that the E3 Media & Business Summit will be returning back to its historic digs at the Los Angeles Convention Center next year. Is the 'old' super-sized E3 back from the dead? Not quite. “We are very much not going back to the old E3,” Rich Taylor, senior vice president of communications and research for the ESA, told Kotaku. “I think we are all on the same page for the industry on what we want those days in ...
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Dec 17, 2007
GC News | Gamecube
Dec 17, 2007 The funny thing about the freedom of speech is that everyones for it until they see something that rubs them the wrong way. Take these Top 7 Most Evil Games for instance. We wish these games didnt exist. But if we want developers to have the freedom to make the games we actually want to play without having to worry about censorship fettering creativity, there needs to be a place for the ones we wouldnt touch with a ten foot pole too. What you're about to see are the most vile, ...
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Dec 17, 2007
GC News | Gamecube
Dec 17, 2007 Assuming you're not already mid-yawn at the prospect of another end of year awards feature (and yes, GR's alternative Platinum Chalice awards are coming this Thursday, Dec 20th) you could do worse than point your browser here and check out this extremely serious and very sensible indeed Best 30 Games of 2007 courtesy of our sister site Next Generation. All your favorite lines from 'Best Of…' features are present and correct including such classics as "[insert year here] ...
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Dec 14, 2007
GC News | Gamecube
Dec 14, 2007 Halo 3 Screens Our custom videos of Halo 3s new maps will help you decide whether its worth forking over the cash now, or waiting a few months and getting them for free. Whats that you say, Bungies not trying hard enough? Were all waiting for that Battle of Gettysburg recreation youve been promising to build in ...
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Dec 14, 2007
GC News | Gamecube
Dec 14, 2007 It's fair to say that we direct all our technology into two things: boobs and bombs. Video games have exploited the latter from the moment they first appeared, so it comes as no surprise that violence has become more and more intense as gaming tech improves. So, if the bombs have gotten bigger, what about the boobs? Join us as we dive into the dreadful beginnings of women in games, then stroll through their gradual evolution from sex trophies to sex trophies with giant guns and ...
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Dec 13, 2007
GC News | Gamecube
Dec 13, 2007 Everyone hates a dull holiday party. So, after a very scientific survey involving people raising their hands as we shouted out questions, we've determined that there are two main causes for sucky year-end get togethers. The first is relatives and friends who don't play video games. The second is sobriety. Thus, we here at GamesRadar have set out to eradicate these two poopers of the holiday party. Thanks to some surprisingly enthusiastic lab testing, we've come up with this list ...
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Dec 12, 2007
GC News | Gamecube
1) Super duper Mario spaceman So this is how Mario managed to look so at home during his astronautical adventure - intensive weightlessness training with none other than Buzz Aldrin, the first man to be beaten to the moon by Neil Armstrong. Seconds after these shots were taken, Mario freaked out and brought the aircraft down with a misplaced fireball, but the occupants landed safely thanks to the spring costume and Marios giant soft head. Buzz Aldrin said: “Mario did excellent, just ...
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Dec 12, 2007
GC News | Gamecube
Designing a box for a game is tough. With one image, you need to stand out on the shelf, catch the eye of the casual consumer and convince them that your game is worth their money. Some games get it wrong; others get it so wrong that potential customers actually recoil in horror. We've all seen terrible old atrocities like Mega Man and Alex Kidd in Miracle World, but don't think for a second that awful cover art is a thing of the past, left behind by a more sophisticated games industry. To ...
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Dec 12, 2007
GC News | Gamecube
Dec 12, 2007 Everybody loves top ten lists, so this year Next Generation decided to put one together for design decisions. In order to make it on this list a game not only had to be innovative in its own right, but also had to contain an innovation that could have a major impact on game design in the future... 10. Am I Having Fun? - flOw PS3 Raph Koster once posed the following question to me: "Can we make a game about the taste of a peach?" Maybe not, but we can certainly make a game about ...
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Dec 10, 2007
GC News | Gamecube
Dec 10, 2007 Christmas is the sad time of year when well-meaning relatives and friends waste their money on gifts you pretend to like. You know what were talking about. Sweaters youll never wear, candles youll never light, and gift cards for stores you rarely visit are just some of the typical offenders that scream “I dont know you, but I had to get you something!” But the worst presents for gamers are awful games, because you know the gift givers hands were inches away from a ...
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