GameCube News


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Feb 6, 2008
GC News | Gamecube
Welcome to the new look GamesRadar. Firstly, and most importantly, we hope you like it. The entire GamesRadar team has worked extremely hard to deliver this redesign and we hope you'll agree it's a massive leap forward for the site. ...
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Jan 31, 2008
GC News | Gamecube
Sometimes planning a vacation feels like too much work. Even if you manage to score enough time off, finagle a passport and find affordable deals for your flight and lodgings, theres still a good chance that youll get screwed by delays, lost luggage, overbooked rooms and locals with a powerful disdain for your loud Hawaiian shirts. While nothing can replace the thrill of visiting famous sites and learning about them via overpriced headset tour guides, weve noticed that some games have done an ...
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Jan 29, 2008
GC News | Gamecube
By now, youve probably seen the motion sickness-meets-whale/parasite monster hype machine, Cloverfield. And like us, youre probably still scouring internet forums feeding off bare morsels of factoids like that radio transmission you have to play backwards. Its probably ‘cause we cant get enough of giant monsters wrecking your shit. We started thinking of more tantrums of gargantuan proportions and came up with five of the most heinous nasties that look the best in 1080p. These arent in ...
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Jan 28, 2008
GC News | Gamecube
You know the formula. A pure-hearted beauty falls into the evil grasp of some snarling, spitting, mustache-twirling megalomaniac. A noble hero, driven by honor, courage and - let's face it - hormones, rushes to her aid. A brief kiss ensues and, before you can say sequel, the hapless lady has stumbled into imminent danger all over again. Tale as old as time... classic "damsel in distress." Except sometimes, the damsel isn't worth the damn trouble. ...
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Jan 23, 2008
GC News | Gamecube
Note: This article is intentionally magniloquent and bombastic. Read it at the risk of becoming irritated and rebutting it in a forum, blog, or on Digg. What is a first-person game? Third-person? Most can easily identify these terms as referring to a games “camera” and how it relates to the virtual physical space of the game world. Also utilized are omnipresent viewpoints (strategy games), and the somewhat outdated second-person (text adventures). In literary terms, however, the ...
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Jan 23, 2008
GC News | Gamecube
Its natural for videogame companies to get a little marketing-happy. Hell, if we had a popular franchise, wed whore it out as much as we could too. (By the way, make sure to check out GamesRadar for all your gaming-related needs!) Anyway, weve stumbled upon so much dreadful, officially licensed merchandise over the years, we couldnt help but laugh at how poorly they portrayed the games they were based on. Get ready to bask your eyes in the most confusing products that ever marketed a ...
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Jan 21, 2008
GC News | Gamecube
What do Solid Snake, Lara Croft and Samus Aran all have in common? They dress for success. Their own costume, be it custom-built spacesuit or bottomless backpack, is directly related to their adventuresome profession. No matter the situation, these heroes are loaded with gadgets, training and expertise that'll see them through to the end. But not all game characters are created equal. A great many appear to have no practical application other than "the boss says this guy stays in the game." ...
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Jan 18, 2008
GC News | Gamecube
Theres the off chance that a brilliant sleeper hit will jump into the spotlight and capture our hearts this year, but for the most part we can fairly accurately predict which games are going to consume all of our free time in 2008. So, in the spirit of giving, and giving awards, which is so popular this time of year, we present The Preemptive 2008 Game Awards. Thats right, were awarding this years best games in advance, and at the end of the year well simply pretend to have forgotten that we ...
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Jan 17, 2008
GC News | Gamecube
Jan 17, 2008 Each and every New Year, members of the gaming press begin tripping over themselves in hopes of predicting the big things in the coming dozen. Be it right, wrong, vague or obvious - you're sick of reading them, we're sick of reading them. So in one fell swoop, GamesRadar has told every other aspiring '08 Nostradamus to suck it long, and suck it hard: We got psychics. Ignoring the tired tradition of basing predictions on facts, intuition or consulting with experts, we went to ...
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Jan 17, 2008
GC News | Gamecube
LittleBigPlanet Screens You will not want to miss this LittleBigPlanet video, which offer a glimpse at how a professional game designer might create a level (in super-fast motion for that “its happening right now” effect.) Your mileage may vary. While youre at it, take a look at the companion video, the always-dazzling leaderboard. Imagine a spreadsheet where one entry keeps moving up the list. Its like nothing you will ever see on Xbox ...
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