Similarly, the two-against-you fights, while accurate to the cartoon, do get pretty pissy. And fighting Gaara like five times in a row is too much.
We can forgive the overt similarities, though. The easy-to-get fisticuffs make for some of the most slap-happy scraps we've seen in a 3D fighter. Attacking and blocking fill up a meter that, when charged half way, gives you the ability to teleport out of danger and sucker-punch the other guy from behind. This leads to some lightning-quick flurries that even seasoned gamers will watch in awe. Fill the meter all the way and you unleash a life-ending mega move that can change the course of a battle in mere seconds.
The best part is, the fighting system is not Soul Calibur. It's designed to be dead simple yet versatile enough to give vets a chance to cut loose. Counter attacks, parrying and teleport moves keep everything moving, always - you will never be bored at any point in Ninja 2, there's just no time to even think about anything else.



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