GamesRadar - GameCube Featureshttp://www.gamesradar.com/gc/features/l-H/s-a-zThe Top 7... Games we wish we didn't love (Harry Potter Goblet of Fire)http://www.gamesradar.com/f/the-top-7-games-we-wish-we-didnt-love/a-20061219131639706064Last week, we brought you a list of popular, classic games... that we despise. But that's easy; for every work of genius, there's a hater (with good arguments.) This week, we're doing something much, much weirder. We've compiled a list of games that range from "totally sucky" to "mostly sucky" that we... well, we love them. A tough task? We agree. That's why we've roped in editors from three other top game publications - PC Gamer, Official Xbox Magazine and PSM to help us out. Hey, they're ...<br/>GC featureMar 2, 2007New Moon rising (Harvest Moon: A Wonderful Life)http://www.gamesradar.com/f/new-moon-rising/a-2007061115599828091With more hoeing than Father Christmas, the Harvest Moon games have been providing fine farming fun on Nintendo consoles for ten years. We caught up with creator Yasuhiro Wada to ask him about the series. How did the original idea for Harvest Moon come about? Yasuhiro Wada: I was born and grew up in the countryside, so I wanted to show the appeal of that lifestyle to other people - at the time, there was no such game that showed how good it was to live in the country, so that was one reason. ...<br/>GC featureJun 11, 2007Cow-tipping with Harvest Moon (Harvest Moon: A Wonderful Life)http://www.gamesradar.com/f/cow-tipping-with-harvest-moon/a-200704171087779092Yasuhiro Wada sowed the seeds that would grow to be Harvest Moon, the successful and long-running farming simulator that's been flourishing ever since its 1997 SNES debut. Still going strong in 2007, the series has made the jump to DS and PSP, and there's even one on the way for Wii. Happy to discuss his work, Wada flew to the UK to see our sister site CVG for a quick chat. Harvest Moon may look like a child's game but it's a deep, complicated challenging affiar. What's your philosophy behind ...<br/>GC featureApr 17, 2007New Moon rising (Harvest Moon: Another Wonderful Life)http://www.gamesradar.com/f/new-moon-rising/a-2007061115599828091With more hoeing than Father Christmas, the Harvest Moon games have been providing fine farming fun on Nintendo consoles for ten years. We caught up with creator Yasuhiro Wada to ask him about the series. How did the original idea for Harvest Moon come about? Yasuhiro Wada: I was born and grew up in the countryside, so I wanted to show the appeal of that lifestyle to other people - at the time, there was no such game that showed how good it was to live in the country, so that was one reason. ...<br/>GC featureJun 11, 2007Cow-tipping with Harvest Moon (Harvest Moon: Another Wonderful Life)http://www.gamesradar.com/f/cow-tipping-with-harvest-moon/a-200704171087779092Yasuhiro Wada sowed the seeds that would grow to be Harvest Moon, the successful and long-running farming simulator that's been flourishing ever since its 1997 SNES debut. Still going strong in 2007, the series has made the jump to DS and PSP, and there's even one on the way for Wii. Happy to discuss his work, Wada flew to the UK to see our sister site CVG for a quick chat. Harvest Moon may look like a child's game but it's a deep, complicated challenging affiar. What's your philosophy behind ...<br/>GC featureApr 17, 2007New Moon rising (Harvest Moon: Magical Melody)http://www.gamesradar.com/f/new-moon-rising/a-2007061115599828091With more hoeing than Father Christmas, the Harvest Moon games have been providing fine farming fun on Nintendo consoles for ten years. We caught up with creator Yasuhiro Wada to ask him about the series. How did the original idea for Harvest Moon come about? Yasuhiro Wada: I was born and grew up in the countryside, so I wanted to show the appeal of that lifestyle to other people - at the time, there was no such game that showed how good it was to live in the country, so that was one reason. ...<br/>GC featureJun 11, 2007Cow-tipping with Harvest Moon (Harvest Moon: Magical Melody)http://www.gamesradar.com/f/cow-tipping-with-harvest-moon/a-200704171087779092Yasuhiro Wada sowed the seeds that would grow to be Harvest Moon, the successful and long-running farming simulator that's been flourishing ever since its 1997 SNES debut. Still going strong in 2007, the series has made the jump to DS and PSP, and there's even one on the way for Wii. Happy to discuss his work, Wada flew to the UK to see our sister site CVG for a quick chat. Harvest Moon may look like a child's game but it's a deep, complicated challenging affiar. What's your philosophy behind ...<br/>GC featureApr 17, 2007The secretly sinister storylines of your favourite games (Hitman 2: Silent Assassin)http://www.gamesradar.com/f/the-secretly-sinister-storylines-of-your-favourite-games/a-2009060911582296048You never knew they were so wrong... ...<br/>GC featureJun 12, 2009Why Hitman 2's missions are the best in any game ever (Hitman 2: Silent Assassin)http://www.gamesradar.com/f/why-hitman-2s-missions-are-the-best-in-any-game-ever/a-20070515135026570089We all know Hitman is great, and Blood Money - the fourth and most recent installment - is the best. Right? Wrong. As the very first Hitman for PS2, Silent Assassin crept up and slayed us with some of the most enticing set-ups imaginable; the best-laid and most exciting missions ever. And yes, thats &ldquo;ever&rdquo; - as in all games, not just the Hitman ...<br/>GC featureMay 15, 2007