All GameCube Featureshttp://www.gamesradar.com/gc/features/l-C/s-a-zStreet Fighter Week: Combo Comparison (Capcom Vs. SNK 2 EO)http://www.gamesradar.com/gc/f/street-fighter-week-combo-comparison/a-2008032010214782040<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/S/Street%20Fighter%20IV/Bulk%20Viewers/PS3_360/2008-03-14/Emergency_Combination05--article_blog_image.jpg" border="0"></img><br />About 15 years ago you couldn't set foot into an arcade without elbowing your way through a busting throng of Street Fighter II experts. Hell you might have been one yourself. Maybe you missed the arcade takeover and caught the games on SNES or PlayStation years later. Either way, you spent hours honing your combos to laser-like precision. But since those glory days, chances are your animation-interrupting attacks have softened somewhat, and ...<br/>GC featureMar 20, 2008Street Fighter Week: The Sounds of Street Fighter (Capcom Vs. SNK 2 EO)http://www.gamesradar.com/gc/f/street-fighter-week-the-sounds-of-street-fighter/a-2008031913331677057<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/S/Street%20Fighter%20Alpha%20Anthology/Bulk%20Viewers/PS2/SFA250106_04--article_blog_image.jpg" border="0"></img><br />"Hadouken!""Shoryuken!""Sonic Boom!"Anyone who's played a game, walked past an arcade or read a comic book in the past 10 years should recognize those words immediately. They're some of Street Fighter's most well-known attacks and for years were at the heart of the game's cultural takeover. Kids mimed the attacks, gamers shouted them out loud and tournament players dreamed about perfecting combos with these moves as the killer final blow. But ...<br/>GC featureMar 19, 2008Top 7... weirdest Street Fighter insults (Capcom Vs. SNK 2 EO)http://www.gamesradar.com/gc/f/top-7-weirdest-street-fighter-insults/a-20080317123536871012<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Other/Features/Top%207/2008-03-17%20SF%20win%20quotes/Screens/Meditate--article_blog_image.jpg" border="0"></img><br />When it hit arcades back in 1991, Street Fighter II: The World Warrior instantly perfected two things: balanced martial-arts fighting that let players choose from a variety of wildly different styles, and trash talking. Arcade gamers at the time didn't even need to insult their would-be challengers after brutalizing them onscreen; their characters did it for them, delivering the dis with a finesse that soon became legendary. For Street Fighter ...<br/>GC featureMar 17, 2008