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GameCube Features


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Aug 1, 2006
GC Feature | Donkey Konga
Chaos, mayhem, uproar and riots. That's what GamesRadar seems to have triggered with last week's feature, "The Ten Greatest Years in Videogame History ". We might as well have burned down the internet, for all the email and forum flaming we inspired. Some folks praised us, some wanted us crucified, and one called us "wankers", ignoring that the feature only covered the US market. Granted, we set ourselves up. We knew this feature was so vast, so subjective and so dependent upon reader ...
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Feb 6, 2008
GC Feature | Enter the Matrix
GC - Enter the Matrix - DVDstruction: Bullet Porn

Damn, was this a tough category to comb through. Both High-Def formats have an insatiable thirst for loud noises, taking to things that go BOOM like a politician to babies. There are a lot of deceptive titles out there, like Shooter and Shoot 'Em Up, purporting to be the ultimate purveyor of balls-out ballistics. Don't you believe it. To paraphrase Shakespeare, those titles "be bullshitin' on Front Street." ...

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Nov 19, 2008
GC Feature | Eternal Darkness
We love zombies to bits. No, sorry - that came out wrong. We love to blast zombies to bits. But that's not the only way we like to kill them. In fact we've got a video of 33 other ways to make the dead even deader ...
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Oct 14, 2008
GC Feature | Eternal Darkness
GC - Eternal Darkness -

Real world definition of "mature": Showing the mental, emotional, or physical characteristics associated with a fully developed person; involving serious thought. Videogame definition of "mature": Shits, tits and gibs. ...

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Oct 2, 2008
GC Feature | F-Zero GX
GC - F-Zero GX - Wipeout HD vs. F-Zero GX Why one Radar editor thinks the PS3 game still doesn't come close to the Gamecube racer ...
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Sep 23, 2008
GC Feature | F-Zero GX
GC - F-Zero GX - The cheesiest videogame songs EVER

You’ll often hear about games lauded for their exceptional soundtracks. Some succeeded with NES-style bleeps, others had orchestral scores or fully licensed songs that lent credibility to a medium struggling to be more than a toy. ...

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Jul 13, 2008
GC Feature | F-Zero GX

It's everyone's favorite time of the year again, when thousands of overcaffeinated journalists descend upon E3 with their live-blogged, 2000-word diatribes on the most minor of details. The objects of their unending speculation? The biggest games of the show, which, oddly enough, have been known to the gaming press for months and will surprise literally no one.

That's why we're interested in games that haven't been seen, announced or ...

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Mar 10, 2008
GC Feature | F-Zero GX
GC - F-Zero GX - The 21 Hardest Nintendo games ever From the stinging paper cuts delivered by their early Hanafuda cards, to their dual screen screammaker Contra 4, Nintendo have been responsible for a downpour of tricky titles to douse even the most resilient gamer's spirit. Join us as we descend Jacob's ladder through the circles of hell, into the belly of the Game Over beast. ...
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Nov 28, 2008
GC Feature | Gamecube
GC - Gamecube - 101 things we've learned from videogames

1. It’s OK to kill people.

2. Dying doesn’t really matter much either.

3. If you’re 14, have hair covering your eyes and live in a small village, man up, because you’re going to have to save the world.

4. Medicine became obsolete in the year 2004, when doctors noticed that hiding behind a wall caused human health to regenerate to 100%. ...

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Nov 27, 2008
GC Feature | Gamecube
GC - Gamecube - GamesRadar's Thanksgiving Thanks-travaganza

At the GR towers, we have a considerable amount to be grateful for. Not including the usual family/friends bull, we ve decided to share with you the aspects of gaming that we are most thankful for. Read on for reflections of our humanity! ...

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