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GameCube Features


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7 Sep 2009
GC Feature | Gamecube

The risible zeros who tried to be heroes. ...

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3 Sep 2009
GC Feature | Gamecube
We've all drooled over one peripheral or another in the past, and when we finally acquired the things that would change gaming forever and held them in our trembling hands, we expected our TVs to explode with rainbow-colored debris of purified fun. That didn't happen. The gray, plastic reality of our purchases silently glared at us through cheap red buttons and glossy light sensors, and our anticipation metamorphosed into disappointment and bitterness. Which peripheral made you bitter? ...
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3 Sep 2009
GC Feature | Gamecube

Japan has a well-earned reputation for daft, brilliant and disturbingly odd TV game commercials, but it took a long (sometimes painful) evolution along a course signposted by geeky TV celebs in bad jumpers during the 1980s and PlayStation-sophistication in the 1990s, for that rep to be won and maintained.

Back at the end of the 1970s, Japanese gamecorps started trying to convince their public that games were not something to be afraid ...

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1 Sep 2009
GC Feature | Gamecube

In this feature, we’re opening your eyes to the real iPod touch and iPhone hardcore gaming list. Forget Wolfenstein 3D Classic, Metal Gear Solid Touch and Myst. Our list provides a selection of games that force your brain to scream and your reactions to sharpen. If you can master and beat these ten titles, then you can lay claim to being a truly hardcore gamer. ...

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31 Aug 2009
GC Feature | Resident Evil 4

If imitation is the greatest form of flattery, then the following games are the biggest kiss asses of all time. Whether photocopying the entire structure of a monumental platform game or cloning every character and move from a beloved beat 'em up, these titles have no qualms about knocking-off other developers’ work

7. Banjo Kazooie

Ripped off: Super Mario 64

The photocopied premise: A fat character jumps through portals into a ...

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27 Aug 2009
GC Feature | Gamecube
Alright, technically that's two questions. That aside: what series hooked you so thoroughly that you attacked every new game with the utmost vigor? If you've never completed an entire series, you've at least probably gotten close, or have plans to. Start typing! ...
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25 Aug 2009
GC Feature | Gamecube

Game developers are wrong about 90% of everything 83% of the time. I know, because I’m a super-expert on facts. My dad invented facts. So hold on to your sugary carbonated bevorage, uncross your legs and take your left hand off your face, because I'm about to drop a straight-up 10-megaton truth bomb on this bitch. All the subjective bullshit and “artistic license” that game designers cower behind is polluting the hard facts... ...

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25 Aug 2009
GC Feature | Metroid Prime 2: Echoes
GC - Metroid Prime 2: Echoes - Metroid Prime Trilogy: Complete Strategy and Cheats

Metroid Prime Trilogy is out, which gives you a great excuse to finally beat all three games, unless you bought a GameCube instead of an Xbox or PS2, then you’re just re-beating them (with motion controls) – way to go. ...

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20 Aug 2009
GC Feature | Gamecube
Guitar Hero, Rock Band and other rhythm games have introduced a lot of bands to gamers who otherwise may have never heard of them. Have any bands stuck themselves onto your musical taste buds because you played their song in a game? ...
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19 Aug 2009
GC Feature | Metal Gear Solid The Twin Snakes
GC - Metal Gear Solid The Twin Snakes - A brief history of missile rides

Since time immemorial, mankind has gazed upon missiles and secretly thought, “Hey, that’d be fun to ride.” For whatever perverse reason, the idea of straddling or surfing on what amounts to a blazing rocket engine packed with deadly explosives is wildly fascinating to just about everyone, particularly if someone else does it. ...

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