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27 Oct 2009
GC Feature | Resident Evil 4
GC - Resident Evil 4 - The 37 greatest zombie triumphs

You don’t have to see or play absolutely everything on this list to be a proper zombie connoisseur, but you should at least know them. These are the genre’s defining relics. Some are responsible for the very creation of the zombie mythos, others adapted and advanced it, while the rest simply encapsulate it so exquisitely that they must be experienced. This may not be everyone’s definitive list of zombie lore ...

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26 Oct 2009
GC Feature | Gamecube
GC - Gamecube - The Top 7... Scariest games you've never played

We fear the unknown. Psychologists have proven that nothing troubles the human mind more, in fact, than that which cannot be predicted. Our phobias of death, darkness and strangers all stem from this single, simple truth. Apparently, so does our predictable taste in horror games. ...

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23 Oct 2009
GC Feature | Resident Evil
Death and video games go together like a big heart attack-baiting burger and an extra five slices of cheddar. But just because they’re the best of mates, it doesn’t mean certain characters should go looking for the Grim Reaper through their own reckless actions. Sadly, that’s exactly want the following group of death-wishers all do. And whether it’s through their own stupidity, being huge wimps or just dying in embarrassing fashion, these guys ...

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21 Oct 2009
GC Feature | Beyond Good and Evil
GC - Beyond Good and Evil - 18 awesome games that died at retail

There’s a widespread notion in the videogame industry that game reviews can have a profound impact on game sales, and for the most part the evidence bears that out. But as tempting as it is to gloat about the supposed power that we, the videogame press, hold over the livelihoods of publishers and developers, it’s not always true. In fact, history is littered with countless examples of megahit games that had originally been ripped to shreds by reviewers ...

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21 Oct 2009
GC Feature | The Legend of Zelda: Ocarina of Time
GC - The Legend of Zelda: Ocarina of Time - An incomplete history of time-travel games

“We find ourselves in a bewildering world. We want to make sense of what we see around us and to ask: What is the nature of the universe? What is our place in it and where did it and we come from? Why is it the way it is? When will we get to the cowboy level?”

– Professor Stephen Hawking, A Brief History of Time

Time travel and videogames are a perfect fit. ...

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20 Oct 2009
GC Feature | Gamecube
GC - Gamecube - The top videogame controller buttons - Part 1

Back before you were a gamer, we didn’t have the multi-button, clickable-thumbstick, solar-powered controller gizmos you have today. We used to have to invite friends over and work together to push down the A-button because it was too stiff to move on our own. If we were lucky, we’d get two, maybe three good presses in before it got stuck and Mario just had to hope the rest of the level was flat. ...

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14 Oct 2009
GC Feature | Legend of Zelda: The Wind Waker

We're used to being the good guys. But did you ever stop to think about it from the enemy's point of view? Wouldn't our heroes look completely different? 

Of course, just as in the real world, wartime imagery and alternative views of the enemy could undoubtedly be perpetuated with some propaganda posters… like these.

...

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13 Oct 2009
GC Feature | Gamecube

Apple’s iPhone and iPod Touch have no tactile buttons at all for gaming. But it doesn't matter. The ‘prod mechanic’ is ideal for a platform sometimes problematic when it comes to precision controls and the simplistic, single finger approach has given us a whole bunch of addictive, immediate, accessible games. Here are 10 of the best.

Canabalt

Buy it from the App Store 

The Flash sensation makes a ...

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12 Oct 2009
GC Feature | Shrek SuperSlam
GC - Shrek SuperSlam - The Top 7... Lamest party games

It’s comforting, isn’t it? Though our hobby is famous for igniting stupid flame wars and for inspiring stubborn fanboy bias, all gamers – no matter what their console or genre preference – can agree on, and rally around, one unassailable truth. Party games suck. ...

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8 Oct 2009
GC Feature | True Crime: Streets of LA

They actually got paid for that crap, you know ...

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