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15 Oct 2008
GC Feature | Tales of Symphonia
GC - Tales of Symphonia - RPG Emo-Off

You know the type: spiky hair, sad eyes, too many belt buckles in his ensemble to count. You might meet one or two of these guys in fighting games, or starring in a Prince of Persia sequel; more often than not, you’ll see them wangsting their hearts out in a sprawling Japanese RPG epic. ...

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7 Mar 2007
GC Feature | Tales of Symphonia
15. Mario Kart: Double Dash!! Nintendo | Nintendo | 2003 So what if this mascot racer feels a lot like its predecessors? The fast and frantic gameplay is still perfect What made it so great? Double Dash didn't revolutionize the Mario Kart franchise like many hoped it would, but the improvements here go beyond surface deep. The character and vehicle selection is huge, the new weapons are appropriately insane complements to returning classics and the tracks themselves have never been this ...
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19 May 2009
GC Feature | Terminator 3: The Redemption

If there’s a character ideal for multiple mediums of sci-fi, it’s the Terminator or at least the idea of Terminators. The concept of a cyborg (cybernetic organism, or rather a robotic endoskeleton with living tissue over it) going back in time to kill the leader of the human resistance once the world goes kablooie isn’t that hard to grasp. ...

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31 Oct 2008
GC Feature | Time Splitters 2
GC - Time Splitters 2 - SkeleTONS: nearly every bony bastard in the gaming universe A few months ago we had this idea to make a “Skeletons of Street Fighter” feature. Street Fighter IV hype was asploding across the webs (GamesRadar included) and we felt there was no better time to excuse a barrage of boney bastards across the site.

Then we thought, “why stop with Street Fighter?” There’ve got to be a billion goddam skeletons creeping through virtual graveyards just begging to have their toothy visage slapped on the immortal internet. Who are we to deny them such a privilege? So, without further yammering, we present, just in time for Halloween (y Dia de los Muertos), the biggest batch of skelleys you’ve ever seen... ...

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3 Jul 2008
GC Feature | Time Splitters 2
GC - Time Splitters 2 - The Most Gratuitous Headshots Video Ever Two minutes. One video. Fifty-five perforated skulls. ...
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7 Jan 2008
GC Feature | Time Splitters 2
The relationship between games and movies has always been a tense one. There's something almost violently alchemical about the way the two media usually react to each other. It's like getting hit by a yellow, piss-soaked snowball. Either element can be unpleasant enough on its own, but put them both together and something far more horrible happens. Games of movies, movies of games, they're both usually about as much fun as the death of a clown at a ten year-old's birthday party. But still we ...
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7 Jan 2008
GC Feature | Time Splitters: Future Perfect
The relationship between games and movies has always been a tense one. There's something almost violently alchemical about the way the two media usually react to each other. It's like getting hit by a yellow, piss-soaked snowball. Either element can be unpleasant enough on its own, but put them both together and something far more horrible happens. Games of movies, movies of games, they're both usually about as much fun as the death of a clown at a ten year-old's birthday party. But still we ...
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2 Jan 2007
GC Feature | TMNT
After the first shots and details of the upcoming Teenage Mutant Ninja Turtles movie tie-in were released earlier this week, we shelled out some questions to Ubisoft's acclaimed Montreal Studio (the people behind such top titles as Prince of Persia and Splinter Cell ) to get some more details about what we can expect from its spin on the crime-repelling reptiles. Nick Harper, TMNT 's creative director, steps up from the sewers to give us some answers... Will players be able to choose which ...
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11 Apr 2007
GC Feature | Tokyo Elevator
Some of us love it. Most everyone else on the planet can't stand or ignores it. But the fact remains that video game music draws a huge audience wherever it goes, and now GamesRadar has its own take to share. Brett Elston (Nintendo Editor), Joe McNeily (Senior Editor) and Stephen Pierce (Editorial Director) sit down with a smattering of classic video game tunes and weigh in on each song. We'll cover everything from the NES to the DS to the Xbox 360 - won't you join us? Is video game music ...
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9 Jul 2009
GC Feature | Tomb Raider Legend
GC - Tomb Raider Legend - Ugly polygon

3D games, as a rule, don’t age well. The games of the last couple console generations might have been awesome for their time, but take a look at them now and it’s hard to see them as anything other than jaggy abortions in which cardboard rectangles masquerade as limbs. And as if that weren’t embarrassing enough, most of those games contain female characters who, in their day, were genuinely considered sexy. ...

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