In a medium full of perfect teeth, washboard stomachs and breasts that have their own gravitational pull, it’s rare to see characters with disabilities. But they do exist… and they’ve done some badass things. Be it killing gods, eating hardened soldiers or even creating the Nintendo universe; being physically challenged never got in the way of this bunch’s fun.
The EndDisabled and deadly in: Metal Gear Solid 3: ...
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Numbers. Man, there must be millions of ‘em. Seems like every other game on the shelf has a number in it. Boy, I bet you could count to a hundred using just videogame titles and related items. Let’s see if I’m right. ...
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Troublesome cameras, rotten language and bare breasts: not things you’d normally associate with a Nintendo game. Okay, some of these occur in third-party titles, but the important fact is that each one carries the Original Nintendo Seal of Quality. And that means Nintendo approved them all. Not so bad for a company famous for its censorship back in the early nineties, huh? So the next time somebody pokes fun at Nintendo for being ...
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The eccentric games developer and Grasshopper Manufacture CEO Goichi ‘Suda51’ Suda has found fame for his last two big-name games - No More Heroes and Killer 7 - but as a producer, he’s got a list of innovative hits as long as an elephant’s nasal spray. These include Michigan: Report from Hell, which takes place entirely behind a film crew’s camera, and soon-to-be-DSed adventure game The Silver Case. He’s ...On some level, roughly 95 percent of games have always been about assassination: go to point A and kill prominent entity B, fighting your way through goons C through Z to get there. Most games tend to come up with a morally justifiable pretext for all the violence, but more and more, we're seeing games that drop the act and let you be what you've secretly known yourself to be all along: a remorseless killing machine bent on destroying your targets. ...
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There are two editorial gold mines in the videogame-list business. The first is box art, because laughing at other people’s hard work gone awry is fantastically easy. Right behind those myriad articles about game packaging are lists devoted to poking fun at their very names – and we’re not afraid to go back to the well for another bit of fun. ...
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