Quantcast

GameCube Features


Sort by:
10 Sep 2009
GC Feature | Ikaruga
GC - Ikaruga - 16 Dreamcast imports that should've come overseas

In the mid-‘90s console scene, everyone knew that importing games from Japan was where the real action was at; because of the prohibitive cost of publishing games in the US, tons of great games stayed in Japan, apparently because they were just too awesome to find audiences outside of its borders. ...

» Read More
5 Jun 2008
GC Feature | Ikaruga
GC - Ikaruga - Game names corrected by spell check

You know that red line that pops up in Word, Firefox or any other program with a spell check? It's helpful, don't get us wrong, but they really should spend some time working on spell check's virtual intuition. When we typed "Firefox," just now while writing this article, the red line asked if we meant "firebox." Um no, we didn't. And that's what happens countless times every second across the world when people type in video game names - ...

» Read More
7 Mar 2007
GC Feature | Ikaruga
20. Metal Gear Solid: The Twin Snakes Silicon Knights | Konami | 2004 A slick remake of the revolutionary spy drama that's still considered by many to be the best entry in the Metal Gear saga What made it so great? Take the single greatest game of the PSone generation, inject a fresh graphical update and all the cool new gameplay features from its PS2 sequel, and you've got an instant classic. Developed by Canadian developer Silicon Knights and filled with new cutscenes by Japanese film ...
» Read More
6 Mar 2007
GC Feature | Ikaruga
20. Metal Gear Solid: The Twin Snakes Silicon Knights | Konami | 2004 A slick remake of the revolutionary spy drama that's still considered by many to be the best entry in the Metal Gear saga What made it so great? Take the single greatest game of the PSone generation, inject a fresh graphical update and all the cool new gameplay features from its PS2 sequel, and you've got an instant classic. Developed by Canadian developer Silicon Knights and filled with new cutscenes by Japanese film ...
» Read More
7 Aug 2006
GC Feature | Ikaruga
What the hell did people do all day before the internet? In just the past year, user-generated sites like YouTube have become everyday destinations for virtually anything that's ever been recorded, broadcasted or even conceived of - and that includes gaming. A recent thread over on the Penny Arcade forums called out the best you'll-never-pull-this-off video game moments captured on video, and wouldn't you know it, YouTube pretty much as them all. Prepare to feel worthless. We perused the list ...
» Read More
30 Jul 2007
GC Feature | Incredible Hulk: Ultimate Destruction
What's the biggest problem with the Hulk movie? There's just not enough action. And what does Hulk do best? Hulk smash. To make up for the lack of chaos in both the film and its 2003 game, Ultimate Destruction throws more tanks, jets and titanic mechs your way than any other game in existence. But no matter the odds, regardless of how many people are burning, blasting or broiling the Hulk, one truth never changes - Hulk will smash everything into the ground. The game starts off normally ...
» Read More
30 Jul 2007
GC Feature | Incredible Hulk: Ultimate Destruction
Comic books are one of the hottest licenses out there right now. All you have to do is slap Spider-Man on a bag of socks and boom! It's out the door. The same goes with games based on comics - no matter their quality, they tend to sell like crazy. With so many lackluster heroes running around, it's hard to pinpoint which games are worth playing and which need to hang up the spandex. Well, that's precisely why we've hand-picked the best, most authentic comic book games of all time. The five ...
» Read More
16 Jan 2007
GC Feature | Incredible Hulk: Ultimate Destruction
Let the haters and the old ladies complain about how those newfangled video computer games teach us to be killers; we've always taken the view that violent games are a pressure valve for blowing off steam in a harmless way. Don't believe it? Play something fierce and bloody the next time you're in a really bad mood, and then try telling us you didn't feel better afterward. But why stop there? If games can keep you from climbing a clock tower and expressing your inner pain in the form of ...
» Read More
This video player requires Flash 9 Player or later. Please download the latest Flash Player.