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Paper Mario: The Thousand Year Door


The complete history of Mario RPGs

We chronicle one humble plumber's random encounters with role-playing stardom

Words: Henry Gilbert, GamesRadar US

Mario has done it all, appearing in nearly every type of game imaginable. His (usual) success in every field is unparalleled in the realm of gaming mascots, but of all his spin-offs, our favorites have been Mario's forays into the world of role-playing games. Just like in every other genre, Mario made it his own while still keeping it fun for the level-grinding, loot-collectors. So on the eve of the US release of his newest quest – Mario & Luigi: Bowser's Inside Story - follow us down the rabbit hole, or green pipe we suppose, and learn how this dynasty came about.


1996 - Super Mario RPG: Legend of the Seven Stars

The journey to RPG glory began with the eloquently named Super Mario RPG. The story behind its creation is nearly as dramatic as the one in the game. Instead of developing the first Mario RPG Nintendo worked with genre kings and close business colleagues, Square. Though Shigeru Miyamoto was involved, most of the heavy lifting was handled by the vets at Square. This game marked the end of at least two eras: it’s the last Mario game made for the SNES, coming out only four months before Mario 64 in the US, and it’s the last real game Square made for a Nintendo system before throwing in with Sony.

But Nintendo got its money's worth, as Square made a truly massive adventure for the jumping plumber. Though it starts with the standard Bowser kidnapping the Princess scenario, soon the Koopa King’s plans are interrupted by a gargantuan sword that plunges into Toadstool Castle. Villain Smithy and his gang arrived with the sword, replacing Bowser as the biggest threat to the Kingdom, forcing Mario to find seven star pieces if he plans on stopping the evildoers.

On Mario's team is Princess Toadstool - one of her last localized appearances under that name – and for the first time Bowser worked together with his hated foe. It was great to see the Princess taking an active role instead of playing victim, while this began Bowser's slow decline from badass dino-mofo to the continual joke/failure he is today. Mario met new friends too, in the form of Mallow, a kid who thinks he's a frog but is really royalty, and Geno, a marionette inhabited by a star spirit.

At the time it had amazing graphics thanks to the pre-rendered look made famous by Donkey Kong Country, but the years haven't been kind to that graphical style; today it looks like digitized knockoff toys hopping around a plastic world. The gameplay holds up much better, as it created so many standards that later Mario RPGs followed. You explore the world as Mario hops from one place to another, battles involve carefully timed button hits to get crucial extra damage on enemies, leveling up has you assigning bonus points, and Mario stays basically silent, as all good RPG heroes do.

However, it also has some weird choices that were dropped in later games, either due to copyright - we'll get to that later - or because they didn't really fit the tone of the Mario universe. While this game is more than playable today and worth the $10 download for Wii, be prepared for some hideous characters that we aren’t missing at all.


Above: Some of the unsightly designs brought to you by pre-rendered graphics 


Super Mario RPG 2?

For years fanboys have screamed for a sequel to Nintendo and Square’s classic. Just over a year ago the original became available on Wii’s Virtual Console, fueling interest all over again. But what most don’t know is that there nearly was a Super Mario RPG 2, in name anyway. However, there are legal issues with Nintendo making a new game with that title and not involving Square. That also explains why – with one exception we’ll save for later on – SMRPG characters and places don’t appear in any later games. Fortunately, Nintendo made lemonade out of legal lemons and renamed it Paper Mario.


Above: These proto-Paper Mario screens courtesy of Unseen64 (currently down)


2001 - Paper Mario

Once Nintendo finally decided to give Mario another RPG adventure, Square was deeply involved with Sony, so they had an internal team craft a totally new world and scenario. Intelligent Systems took the reins, a smart choice as they worked on top strategy games Advance Wars and Fire Emblem. They took many of the techniques and choices of SMRPG, but gave it a visual overhaul and a slew of new tricks.

Instead of going with the first game’s “cutting edge” look, Paper Mario purposefully used flat and cartoony characters to populate its expansive, colorful world. It gave the whole game a more playful air, and thanks to an outstanding translation, it was even funnier than its cheeky predecessor. And it still marks the only Mario RPG where Bowser’s the main antagonist, even if he’s still a little silly.

And Mario's teammates were now very useful in and out of fights, thanks to their unique platforming attributes that helped him explore the map. Additionally, Mario’s pals had distinct, hilarious personalities thanks to the aforementioned stellar localization, which continues to be one of the best traits of the series. Moreover, while not on your team, the captive Peach was playable during chapter interludes, sneaking around the castle to find ways to help Mario from afar.

Despite its obvious differences with the SNES game, Paper Mario has a lot in common with its predecessor. In both games, after Peach’s castle is sacked, Mario (and friends) must search for seven stars to gain the power to stop the big baddie. Battles worked basically the same too, though your button-pressing abilities were more important than ever in battle, as the menus were streamlined, moves unfolded faster and Mario only had one support character in battle, as opposed to two previously.


Above: A classic Paper Mario commercial

And like SMRPG, it was the last hurrah for the system, coming out only a matter of months before the GameCube. Even as part of the shallow kiddie pool of N64 RPGs, Paper Mario would be a classic on any system and proved way too late that the 64-bit runner-up was capable of role-playing greatness.


A Grand Parade

Another similarity between the two games is they both end with a lovely parade of all the characters you've met in the game. As they pass by above the credits, Luigi is the head of the parade each time as well.


 
45 Comments
Order Comments: Newest First | Oldest First
CatrParrot  - 2 months 15 days ago 
Great article, just a shame I never beat Super Mario RPG. First!
lovinmyps3  - 2 months 15 days ago 
I've played Mario but never Mario RPG. Maybe I should
Cyberninja  - 2 months 15 days ago 
is the new mario and luigi good
Koouunn  - 2 months 15 days ago 
i played Mario RPG but i was never able to beat it at a young age. those damn power ranger copies always beat me. > : (
BigTuna  - 2 months 15 days ago 
Man, seeing those screenshots of Paper Mario brought back memories, that was one of the greatest games I have ever played.

I need to find it and play through it again because it was an epic experience.
BigTuna  - 2 months 15 days ago 
heh... I just realized that the Paper Mario video is the only credits sequence I have ever voluntarily watched
V13Dragongal  - 2 months 15 days ago 
I loved mario as a kid and still love it now
i wish they still made games for super nintendo it rocks!

Yay im not tenth! Im seventh! Yay!
doomdoomdoom  - 2 months 15 days ago 
Why does everyone love a fat Italian

and why can Nintendo keep reselling the same game over and over. and why do people buy the same game over and over.

When will Mario die?
doomdoomdoom  - 2 months 15 days ago 
Oh For the love of fucking god i hope they don't make a Mario Hollywood movie. I hate Mario, but i don't want the Mario Dream to die that cruelly.
Solstice  - 2 months 15 days ago 
doomdoomdoom,

you seriously need to stop hating. if you're going to send a hateful response to ANY article, you shouldn't respond at all.
Greed  - 2 months 15 days ago 
Paper Mario is DEFINITELY in my top 5 games. Probably the game I have the fondest memories of. I love that game so much, I think it's my number one EVER. I absolutely love it.

Thousand Year Door was incredible as well. That one level where you participate in a wrestling tournament or something like that was one of my favorite stages in any game. The writing in both games was the best in any Nintendo game ever. It's a shame that Super Paper Mario was shit.
Dill  - 2 months 15 days ago 
What the fuck guys, you talked about Super Paper Mario, but only in a tiny paragraph at the bottom of a page that I missed my first time around. Come on. What the fuck.
doomdoomdoom  - 2 months 15 days ago 
This time my comments where questions that need answering.
I made no hateful comment. only that Mario does not need a painful movie made and how can a fat Italian man run this long.

Thank you for noticing @Solstice
GRHenry  - 2 months 15 days ago 
@Dill

Hey I like Super Paper Mario as well, but it isn't an RPG, so it only gets a passing mention. When we do a feature called "best genre mash-ups" then it can get a few more paragraphs.
phoenix_wings  - 2 months 15 days ago 
@doomdoomdoom, they already made a Mario movie, and Mario's still around today. And if you hate Mario so much, why comment on a threat that praises Mario RPGs? That seems...rather spiteful.

The original Mario RPG drained my bank account from renting it so much. I never actually bought it until it came out on the Wii Virtual console :)
doomdoomdoom  - 2 months 15 days ago 
THEY MADE A MARIO MOVIE!!!
sucks for them ha ha ha
well if i haven't heard about it must be bad
Oh well know harm done then.
GameManiac  - 2 months 15 days ago 
From what I've heard, the Mario and Luigi RPG 3 game won't disappoint. Not by a long shot.

Also, doomdoomdoom, if you're going to hate, hate at something that deserves it a lot more.
Conman93  - 2 months 15 days ago 
I really want to play the paper mario games. They look awsome
YOURMOMONTOPAllDay  - 2 months 15 days ago 
@doomdoomdoom
fuck you
cock sucker
go sleep thi your cheep whore
and fuck your self at the same time
Schnipke  - 2 months 15 days ago 
I find kind of funny that I got Super Mario RPG on virtual console the same week this came out, and I can see why it's a great game.
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