<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - GBA Reviews</title><description></description><link>http://www.gamesradar.com</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>Wario Ware: Twisted!</title><description>Like the Chocolate Strawberry Creams in a box ofQuality Street, Nintendo leaves you with a bitter aftertaste, but you can&#39;t help but keep coming back.

If we had any resolve whatsoever, we&#39;d stubbornly and righteously boycott Wario Ware: Twisted! for Nintendo lazily bringing it to these shores 15 months - 15 months! - after Japan.

But, of course, it&#39;s such a brilliantly barmy barnstormer of a game that we&#39;re already in love with The Big N all over again. Grrr!

The opening screen warns you to </description><link>http://www.gamesradar.com/wario-ware-twisted-review/</link><pubDate>Feb. 28, 2006, 5:55 a.m.</pubDate></item><item><title>Rayman Hoodlum&#39;s Revenge</title><description>Rayman hasn&#39;t got many friends here at NGC - even fewer after the utterly shoddy DS game (NGC105/2]. We are, though, willing to admit that his original GBA outing was pretty good. It was a solid platformer; unemarkable maybe, but as tightly designed and attractive 2D jump-and-collect action goes, it wasn&#39;t too bad at all. If Hoodlum&#39;s Revenge had been an extension of that, well, we wouldn&#39;t have been exactly over the moon, but we wouldn&#39;t have been quite as offended by it as we are with how it </description><link>http://www.gamesradar.com/rayman-3-hoodlum-havoc-review/</link><pubDate>May 5, 2005, 11:24 p.m.</pubDate></item><item><title>Boktai 2 Solar Boy Django</title><description>Hideo Kojima&#39;s sunlight-based Boktai was one of the battier games we played last year. A game that requires the person playing it to take it outside and give its solar panel a good sunning every few hours? That&#39;s just weirdness.But it was weirdness that worked surprisingly well, mainly because the sunlight aspect isn&#39;t just a gimmick. Playing as the vampire-hunting Django, the solar powering-up makes perfect sense. The sunlight kills boss vampires - once you&#39;ve dragged them out of their dark </description><link>http://www.gamesradar.com/boktai-2-solar-boy-django-review/</link><pubDate>Jan. 14, 2005, 2:16 p.m.</pubDate></item><item><title>Grand Theft Auto Advance</title><description>Since GTA 3 was released, nothing has been quite as appetising as a large portion of car theft with a side order of casual violence. But strip away the flashy 3D graphics, the side-missions and the radio stations, and what have you got?Without the vibrant urban landscapes of the PS2 games, surprisingly little. The missions are all about fetching and carrying, with a bit of shooting in the middle - drive to point B, have a fight, return to point A to earn your reward. Well done.A similar concept </description><link>http://www.gamesradar.com/grand-theft-auto-review/</link><pubDate>Nov. 22, 2004, 2:17 p.m.</pubDate></item><item><title>Pokemon Fire Red and Leaf Green</title><description>If you didn&#39;t know, Pokemon Fire Red and Leaf Green are remakes of the original Pokemon Red and Green, which came out over here as Pokemon Red and Blue respectively. Now we&#39;re not going to bore you with a long-winded explanation of what the games are about. There&#39;s no point as, like millions of other Nintendo gamers out there, you&#39;ve probably played the originals to destruction. So it&#39;s only really worth pointing out any significant extras and differences - not that there are many. EVOLUTION
On </description><link>http://www.gamesradar.com/pokemon-leafgreen-review/</link><pubDate>Oct. 5, 2004, 2:44 p.m.</pubDate></item></channel></rss>
