Coming to Tokyo as a visitor, whenever I’ve wandered into the arcades (more often referred to as “game centers”), I’ve always been focused on traditional videogames. Especially back in the ‘90s, when games like Jambo! Safari, Silent Scope, Tokyo Wars and Konami’s Bemani music games were released with overwhelming frequency. While those types of games still exist, it often seems that games based on some cool gimmick – like 2010’s Metal Gear Solid Arcade 3D, with its headset controllers – trickle out much less often. The few games that do hit arcades, such as Sega’s mech-based shooter Border Break, more closely resemble PC and console games. Further, the attract modes on some games are now used to show ads for completely unrelated Wii titles...
now and then, characters come along that challenge the notion of what it means
to be “giving.” Think about it: When was the last time you reached out to a
stranger, put your life before someone else's, gave for the sake of generosity
or really made a difference to someone less fortunate? One of the best things
about games is that we can learn how to shape our own lives by sharing in the
experiences of characters that are beyond noble, kindhearted, and helpful. They
inspire us to hold ourselves to a greater standard...
If this iPad reviews of the week column looks about a
page shorter than usual, it's because we're refocusing our efforts to make sure
only the biggest and most notable iPad releases end up in front of your eyes. We'll
be hitting two games per week going forward, and this week's offerings are both
familiar in one way or another: Age of Zombies Anniversary marks the iOS
We talk about Saints Row: The Third, Assassin's Creed: Revelations, things that scuttle, and more...
Ten years is a mighty long time, but it feels like just
yesterday we drove to our local Sam Goody to pick up the system alongside Super
Money Ball, Rogue Leader and Tony Hawk 3. Though it wasn’t the most popular
system of its time, and statistically-speaking the Cube was Nintendo’s worst-selling
system, we heart the purple square, and you should too. For reasons other than
its better-than-you-remember game library,
it may be the best console of all time...
Just one class away from completing her Bachelor’s Degree in Psychology, Vivian was forced to take the semester off, since the class she needed to take wasn’t being offered. So Vivian decided to spend it here in Japan...
It wasn't planned out this way (seriously), but all
four games this week are free downloads; aside from ProtoSlice HD – which has a
separate iPhone release – they're universal apps, as well. Granted, one of the
titles requires an in-app purchase to access the entire game, while another
We talk about Skyrim, Modern Warfare, Mario 3D Land, and music that touched our hearts... and our butts...
Corporate pay and bonuses are all the
rage these days, with the "Occupy (Etc.)" protests going on (whatever you happen
to think of them), so we thought we’d kick off the debut of Ask GR Anything with a look at the gaming
industry’s most reviled CEO: Mr. Robert A. Kotick...
work as director of the landmark Zelda game Ocarina of Time, Eiji Aonuma has lent his
creative talents to every major Zelda title since, and has played a huge role
in the shaping every 3D Zelda game. Koji Kondo is a legend among composers, and has created some of the most iconic game
music of all time, including the main Zelda overworld theme and the Mario theme.
Together, Aonuma and Kondo are responsible for making the Zelda series what it
We had the chance to interview both of them on
the day of the Zelda 25th anniversary concert in Los Angeles, and
discussed the Zelda series' past and future, if Majora's Mask is coming to 3DS, and the possibility of a 3D Link to the Past remake...