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Gaming's most creepiest corridors that want to kill you dead


Silent Hill 4: The Room - The one with the child of death

We’ll be honest. We had pretty much naff all idea what was happening during most of this Silent Hill. The game kinda lost us with the ‘magic hole in a bathroom transports reclusive main character to other places’ concept. While we might have been put off by the premise and the strange first person sections, there’s no denying it contained some eye-offending imagery that scarred our souls.


Above: Mostly involving demon children

Corridors smeared in blood and filled with monstrosities, which would like nothing more than to force you to play Twister with the Grim Reaper, is chilling. And the fear only gets escalated when the child form of the serial killer you’re trying to escape turns up and starts acting as a quasi guide. That’s right, you team up with the unbearably creepy sprog version of the very man who’s spent most of the game trying to kill you. Great Scot, that’s so confusing we can feel the space-time continuum almost collapsing in on itself.


Above: The last time we were this confused standing in a corridor, it was watching the only Matrix film that didn’t make us want to scrape our hearts out with a trowel


F.E.A.R. - Any corridor with the child of death

If there’s one title that loves a good creepy corridor, it’s the game with the needless and obnoxious full stops. The entire friggin’ shooter is seemingly made up of nothing but endless hallways. Now, while we’re well equipped to deal with the odd poorly lit corridor, with the occasional creepy noise thrown in for good measure, we’re far less equipped to deal with demon children in red dresses.



Ahhhhhhh! Kill it! Kill it! The paranormally-powered Alma loves to try and psyche you out throughout the corridor-intensive FPS. And by ‘psyche you out’, we mean levitate shit at your face until you’re as stone cold as Elvis. She also makes you hallucinate at several points throughout the game, usually when you’re walking on the beach sucking on a piña colada. Eh, when you’re strafing through a corridor. Really, the only thing scarier than a hallway with one terrifying kid, is a hallway with two of the little f*ckers.


Above: Bartender? Yeah, I'll have a red rum, cheers


Metal Gear Solid - The one with the ninja

We’ll gladly give the Cyborg Ninja props where they’re due. The dude sure as shit knows how to hack men to pieces with a katana. You know what he’s not so hot at? Subtlety. In what must be the most telegraphed attack of all time, and despite his stealth camo, the ninja probably alerts Snake to his presence when he oh, we don't know, slays about fifty soldiers in a corridor, leaving their corpses behind like a trail of blood-stained breadcrumbs


Above: Mmmm, tasty

Still, passing through said corridor, having to step over the bodies of the recently deceased soldiers is damn unnerving. Especially when one guy stumbles around a corner meekly muttering about how he’s just been offed by a ghost. The ninja’s malfunctioning exoskeleton also makes a really unsettling otherworldly noise as you pass down the hall. And frankly, off-screen otherworldly noises do our horrendously unhealthy games jarnalist arteries no good at all. Snake, old chap. If your old army buddy ever gets resurrected and then, y’know, pieced back together. Try to act surprised if he ever tries to jump you in the world’s most obvious stealth attack.


Above: Surprise!


Manhunt - The one with the bacon-loving serial killer

The corridors near the top of snuff film director Starkweather’s mansion in Rockstar’s infamous torture ‘em up ain’t exactly suited for the feint-hearted. Mainly because they’ve got a sociopathic serial killer running around them with a pig mask, who likes to squeal as he eviscerates folk with his massive chainsaw. That, and the wallpaper is just so 70s.



Manhunt’s Pigsy fight is perhaps the most disconcerting moment in the game. Trying to keep your nerve while the sounds of his revving implement of death synch up with a mega oppressive score is really hard. Every time you find the courage to break from the safety of shadows, and walk into a corridor to lure out the killer, it's genuinely nerve-wracking. And when you hear that chainsaw revved into full, disembowelling gear? To quote a horrible Italian American stereotype: forgetaboutit. In all seriousness, though, the corridors’ grimy decorum is more off-putting than the fat, fetish-loving murderer.


Above: Forget the lethal Leatherface/pot bellied pig tag-team. We’re more scared by the state of the walls

October 27, 2010


38 comments

  • melloe - October 31, 2010 9:57 a.m.

    can you fix the "game's" in the first paragraph? that would be great.
  • SwampRock - October 28, 2010 10:05 p.m.

    condemned criminal origins, metro tunnels when you first encounter those dudes that crawl around. They're really weak but still, creepy as hell when you get jumped by like 3.
  • gprime17 - October 28, 2010 5:57 p.m.

    What about that hallway in Doom 3 with the chainsaw dude. Never been so scared playing a game lol
  • TheLeagueOfNinjaSquirrels - October 28, 2010 12:26 p.m.

    No Condemned Criminal Origins!? That game is made up of nothing but creepy ass corridors, most notably the School level.
  • philipshaw - October 28, 2010 12:10 p.m.

    Great list and I knew Dead Space would be on here because most of that game is just creepy corridors
  • mahabat - October 28, 2010 2:32 a.m.

    Tell you what, batman arkham asylum when you go into the morgue, and the demon voices start whispering to you to get out, turned into a corridor when i literally thought I could beat them by not leaving and walking around, after ten minutes and the voices were screaming at me i said eff it and i left... only to still be in the dam morgue.
  • ThePeanutGangsta - October 28, 2010 12:44 a.m.

    As BawheidBob said before me, I found the FF7 corridor in Shinra cos of the music and all the blood sort of, everywhere, I think it was just after you find the dog/wolf thing Red XIII I think he was called? also in assassin's creed 2 "The Bleeding Effect" mission was kind of freaky, not scary, but definitely weird with the ghosts of all the templars and the horses appearing as you go.
  • JLThatshilarious - October 28, 2010 12:24 a.m.

    What about that final hall with the Regenerator in RE4? I knew he was there the first time I played and he still scare the crap out of me when HEWASRIGHTTHEREOHSHIT. Yeah. Should've been an Iron Maiden, though since they're tougher and somewhat scarier.
  • Clovin64 - October 27, 2010 11:35 p.m.

    Silent Hill corridors are always scary. I remember exploring the hospital in Silent Hill 3 and getting glimpses of that weird monster molesting the zombie nurses. Or what about that bit were you see an empty wheelchair lying on the ground with the wheel spinning? That bit freaked me out. What the hell was in that elevator?
  • NightCrawler_358 - October 27, 2010 11:32 p.m.

    I remember a part in Dead Space when you saw a zombified man (through a window) walking thorugh a hallway or something like that. the lights went out and i ran around the corner and he was gone. but the headbanger was cool too.
  • Jesse1066 - October 27, 2010 11:27 p.m.

    "Most creepiest" is probably the most worst grammar mistake I've seen on GR.
  • QLev - October 27, 2010 11 p.m.

    Am I mistaken, or does "most creepiest" just sound like awful grammar?
  • JackSkellingtonsSkin - October 27, 2010 9:36 p.m.

    I dunno if it counts but in dead space when you arranged the beds to lock you in
  • FrozenImplosion - October 27, 2010 9:24 p.m.

    Nice list! I think there were creepier ones in Bioshock 1 though, and also creepier ones in Dead Space, and Condemned 1 and 2 weren't even on here :[ Regardless, still a nice list.
  • Jacko415 - October 27, 2010 9:03 p.m.

    What about in Dead Space (Chp 10 i think) when your just walking along and the "Twinkle Little Star" starts playing? SCARY AS FUCK!
  • Chaoscoolperson - October 27, 2010 8:31 p.m.

    I know this is pretty bad to be scared of, but I was absolutely terrified of Halo: CE's and 2's flood only levels. For some reason even though I played it first the flood didn't scare me in Halo 3.
  • Bansheebot - October 27, 2010 8:25 p.m.

    I'm not usually one to point out stuff like this...but wasn't that Vamp who killed the soldiers in that corridor?
  • batmanboy11 - October 27, 2010 8:21 p.m.

    Creepy stuff...
  • Balaska - October 27, 2010 7:56 p.m.

    I got the original Half-Life and Resident Evil at the same time and both the dogs in resi and the sonic dogs in HL scared the bejeebus out of me.
  • ryno - October 27, 2010 7:27 p.m.

    i couldnt agree more with manhunt

Showing 1-20 of 38 comments

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