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Gaming’s most bizarre decisions

No More Heroes choosing Wii over 360/PS3


If God had handed Moses Ten Commandments about making money rather than saving humanity’s collective eternal soul, then ‘know your audience’ would have been right up there. This brings us neatly onto the awesome, but decidedly indie, No More Heroes coming out exclusively on Nintendo’s family-friendly machine. Don’t get us wrong. We’re all for devs like Grasshopper Manufacture making brilliant left field games for the shovelware-saturated system. It’s brilliant for hardcore Wii owners. Not so brilliant for the publishers’ bank balances when the risky game doesn’t exactly fly off the shelves.


Above: Far too much *almost* crotch-grabbing for your Wii-playing gran

Was the decision defendable?

No, at least not from a cold, calculated business standpoint. Releasing a hugely hardcore, niche game about a narcissistic assassin who kills peg-legged psychos with a lightsaber was never going to appeal to the casual gamer Nintendo has constantly flaunted its Wii wares at. This was reflected by its relatively poor sales and a dismal Japanese launch event with the game’s creator Suda 51, where hardly anyone bothered buying his signed copies. Sensibly, the game is currently being ported to 360 and PS3, where it’ll *hopefully* achieve the sales figures it deserves.


Above: Poor Suda. Won't someone just buy his game already?


Sony ditching rumble in the SixAxis

“Rumble was the last generation feature.” That’s the proud line mega important Sony suit Phil Harrison spouted during an interview with GameDaily BIZ in 2007… eight months before the rumbling DualShock 3 was announced at TGS 2008. D’oh! SixAxis motion controls, in all but the rarest of cases, are uniformly awful. So ditching a beloved feature of your pad for such an untested idea looks like grade A lunacy from the outside. Dig a little deeper, though, and you’ll find this is probably the least bizarre decision in the entire feature.


Above: Definitely the future of gaming


Was the decision defendable?

Yes. Simply because there’s an argument that the decision was never entirely in Sony’s hands. Indeed, if it hadn’t been for a pesky little multi-million patent lawsuit, it’s likely all our PS3 pads would have been stuffed full of finger-shaking goodness right from the off. When the PS3 was first launched, Sony was locked in a dispute with Immersion Corporation, who claimed the DualShock’s rumble infringed on one of their existing designs. Shortly after the case was settled, Sony miraculously found a way to integrate the rumble into the PS3’s pad, something the company had frequently stated was impossible beforehand. Hallelujah!


Above: Phil does love some delicious egg on his face


Hideo Kojima...


Getting rid of the guy below.

For this guy…

Was the decision defendable?

Well you could make a case tha… yeah, we’re definitely not finishing this sentence with any tiny semblance of credibility, are we? We’ll just quit while we’re ahead.

Dec 10, 2009


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42 comments

  • CandiedJester - December 21, 2009 7:44 a.m.

    *Agrees with iluvmyDS* I don't need a browser on my xbox. I have a laptop withing reach at all times anyway, I would never use it. Just like I never used the browser on my ps3, OR the one on the wii way back when I owned one. Unnecessary.
  • Nodoudt - December 21, 2009 5:29 a.m.

    Great Article GR! You sure know how to get us talking! Just thought I'd add my own opinion... First thing. Sharper's right, I'm on my damn laptop most of the day anyways. If the 360 had a browser I swear I'd end up living in my room. Also, I hate cartidges as much as the next guy. But really, how many times have we picked one up and just smiled, knowing that only a few years ago that was the one of the coolest things you owned. And another thing. I was a 100% Nintendo Devotee, all the way up until the Wii's launch (at the time I owned an Xbox and a Gamecube). Yeah Twilight Princess was all that but really, now, all my love for Nintendo has died. So, while my Wii is gathering dust, right next to it is my 360. But you know, I have to admit that most Xbox Game Developers (in my opinion, mind you) have too many "shock and awe" games. I mean, there are some amazing ones, no doubt, but beneath the gloss and the glamour there doesn't seem to be any heart in the games. And I sure miss that, because I remember playing older Nintendo games and knew those were labours of love. Now, I've never owned ANY Sony system in my life, but I'm really considering making the switch... reCaptcha: Wangle them Hmm...depends on who "they" are...
  • sharper16 - December 16, 2009 4:35 p.m.

    I can understand why including a browser on the 360 was a no brainer, but personally, I'm glad it wasn't there. If the option to browse the internet was available when I bought my 360 two years ago, my parents wouldn't have let me get it. I'm old enough now that it doesn't matter, but back then...
  • JustTheBoBreaker - December 15, 2009 9:17 p.m.

    @noobeater I'm pretty sure the author was talking about the new Banjo-Kazooie: Nuts n' Bolts on the 360, which didn't sell very well. I think we can all agree that Banjo-Kazooie on the N64 was an all-time classic
  • FriendlyFire - December 14, 2009 3:53 p.m.

    @noobeater: Of course, had you read it in context, you would've noticed they were refering to the latest game, Nuts & Bolts, which is arguably a correct but no extraordinary game. Nobody's saying anything about the original game. I too am rather surprised not to see the Nintendo-Sony deal though. Of all bad decisions listed here, I'd argue this one was probably the most costy of all, even further than buying Rare or releasing the Saturn without proper advertising.
  • metalgatesolid - December 13, 2009 7:53 p.m.

    Ahhhhhhhh three famous Raiden in MGS2. Lets be honest, if you could play as any character in the world, it would be Solid Snake!!!!!
  • deathrebellion - December 13, 2009 4:56 p.m.

    Sega's Saturn can go kiss my ass if they think that 32 bit junk can stop me frm seeing d TRUTH :D no offence to sega no more heroes wuz just the begining now deres MadWorld :-O
  • XxWrathxX - December 12, 2009 7:57 p.m.

    Best one was Raiden and Snake Haha Kojima always pullig our legs xD
  • Link555 - December 12, 2009 5:58 p.m.

    yeah mgs, that was a terrible idea
  • linkganon - December 12, 2009 4:39 p.m.

    you could have added that sony's newer models of the ps3 are not backward compatable with ps2 games, and the fixes for those games cannot be obtained. to extend solid's dominance, they should go for a metal gear solid 2 remake, but instead, YOU PLAY THROUGH THE GAME AS SNAKE and pliskin (his alias) and instead disarm explosives in shell 2. strange though that there are areas in shell 2 and all but one are inaccessable.
  • darklinkinfinite - December 12, 2009 7:09 a.m.

    I can't say I agree with some of the points of this article after all, everything is clearer in hindsight. For example, Microsoft purchasing Rare seems like a huge mistake now after its released so many mediocre to good games and nothing amazing like they have during their N64 games, but at the time the only game they'd produced on the Gamecube had been Star Fox Adventures and they had several projects in development. It wasn't so clear cut back then. Rare was still considered a great developer at the time, so I'd certainly say the decision was defendable. In hindsight it certainly wasn't the greatest decision. Also, putting No More Heroes on the Wii is more than defendable. Killer 7, Suda 51's previous game was just as quirky and just as niche as No More Heroes. The game was released on the PS2 and the Gamecube and despite the incredible discrepancy in the consoles' install bases and each of the systems' perceptions (the Gamecube was still considered the kiddy system and the PS2 the 'hardcore') system and the game still managed to sell more copies on the Gamecube than it did on the PS2. No More Heroes is a niche title that wasn't going to move incredible numbers regardless of the system it was developed for. Developing what was almost certainly going to be a bomb, sales-wise on either of the high-definition systems meant that they would have to spend far more on production costs and probably lose a lot of money at retail. By developing on the Wii, they save money on production and so releasing it at retail was a far less risky proposition. Considering the fact that No More Heroes has sold more copies on the Wii than Killer 7 did on the Gamecube, I'd say the risk was worth it. Simply releasing a "hardcore" title on the "hardcore" HD systems is no guarantee of success. After all, the 360 isn't really the place for bizzare Japanese imports. The closest I can think of is Beautiful Katamari, which has sold roughly half as many copies on the 360 than No More Heroes has on the Wii.
  • camelfro - December 12, 2009 12:23 a.m.

    man i loved no more heroes - shame hardly any1 new about it cant wait fo no more heroes 2 though
  • gamingfreak - December 11, 2009 4:18 p.m.

    If NaughtyDog doesn't make Jak 4 for PS3, I want them to make a Jak Collection with Jak 1, 2, 3, and X for PS3. Like what they did with the God of War Collection.
  • Unoriginal - December 11, 2009 3:43 p.m.

    If No More Heroes 2 comes out for all systems I am still going to buy it for the Wii (I also have a PSTripple) There were many things that made that game shine but one was the control scheme. How will the finishers be half as satisfying with random button mash/analog movement? I agree it doesn't make sense from a buisness standpoint but for the game to thrive as entertainment I think the Wii was the best system to choose.
  • Pumbli - December 11, 2009 3:27 p.m.

    Leaving out the Nintendo - Sony - Philips scandal GR? I'm really dissapointed. Otherwise a great article.
  • Cernunnos - December 11, 2009 11:39 a.m.

    xbox 360 not having a web browser is a great decision, and twitter is a giant froggy leap in the wrong direction. gaming consoles should be for gaming, if i want to converse with or flame metrosexual tweens on facebook or twitter ive got my laptop for that. kthxbye.
  • phgreat1 - December 11, 2009 8:19 a.m.

    I always defended playing as Raiden. Just think about it. How would you have felt about Snake if he was mind raped by the Patriots like Raiden was? Besides Snake is to sexy er.. I mean smart for that.
  • Cwf2008 - December 11, 2009 5:08 a.m.

    I almost believed that the picture for the PSP Go with a second stick was real...=( And @AggressiveMold: While we're bashing MS for overcharging stuff, how about that piece of crap i think 512 MB memory card that costs about $50 while nowadays you can buy a 2 or 3GB (thats right GIGABYTE) USB drive for like $10
  • Romination - December 11, 2009 3:59 a.m.

    I don't think that No More Heroes will get any sort of good press on the 360/ps3. It's a distinctly Wii experience, from the combat to the look and attitude of the game. And besides, those both have better games of a similar hack-n-slash style, so it would just get lost and beaten for not being Devil May Cry/God of War enough.
  • NanoElite666 - December 11, 2009 3:22 a.m.

    I'm going to guess that the main reason that J&D Lost Frontier wasn't on PS3 is because High Impact probably doesn't have the necessary resources for developing something for PS3. Their forté seems to be working on the PSP. If there's ever going to be a Jak game on PS3, my guess is that it'll be Naughty Dog who does it eventually.

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