Criminals aren’t the most respected members of society in real life, but they can make for some fantastic videogame characters. Perhaps it's because the game industry is clearly trying to turn our nation's children into a breed of hyperviolent superthugs, just like all the know-it-alls who don’t actually know much of anything keep saying. At any rate, we've chosen our favorite prisoners from gaming history, so read on for our glorification of digital lawbreakers and give them the credit they deserve. If you don’t, they’ll just steal it anyway.
We have to give Cody credit where credit is due. This man isn't afraid of the law, and he demonstrates this by breaking out of prison only to compete in one of the world's most famous martial arts tournaments where anybody could spot him. Some pansies may flee their former captors and keep their heads down, but Cody flaunts his ill-gotten freedom by publicly doing the thing he was originally jailed for - street fighting.
Not only that, but it seems that Cody, like The Joker, can break out of prison whenever he likes, and does so simply because he is bored. This man fancied a break from incarceration and joined the S.I.N tournament for a laugh, without even bothering to take his handcuffs off. You can't get much more badass than that.
A silent, brooding, fearless man who may or may not have murdered his own wife and may or may not be able to transform into a mutant killing machine. Oh, and he also has the world's most amazing sideburns. Torque was rocking moral choices before moral choices became trendy, with The Suffering being one of the first games to make a big deal out of optional dilemmas that affected the course of the game. Whether Torque was a knight in shining armor or a dyed-in-the-wool villain was up to you.
What isn't up to you, however, is the amount of insanity that Torque has to put up with. Pursued by an army of Geiger-inspired monstrosities, haunted by mad doctors and vengeful executioners, Torque deals with a lot of nonsense, all while trying to remember exactly what happened on the day his wife was killed.
For all the mixed ratings it received, The Suffering was an ambitious and deeply intriguing game, and those chops are enough to make any title great.
One of gaming's most classic escaped convicts, Claude's "silent protagonist" status doesn't take much away from his personality. On the contrary, it makes for some amusing comical moments, as typified by his cameo appearance in San Andreas. Claude is legendary for being our avatar in the first fully 3D Grand Theft Auto, the game that made Liberty City a household name - at least in the screwed up households we know.
It was with Claude that we first sniped an old woman's head off. It was with Claude that we first took down an LCPD chopper behind that police building where it was really hard for the cops to reach us. And lest we forget, it was with Claude that we first slept with a prostitute and killed her to get the money back, scoring "points" for it, as many erroneous news reporters would later claim.
There's nothing better than a man who isn't afraid to live his gimmick. We like Kanbei because he's spun a negative into a positive, turning his status as an escaped convict into part of a brutal fighting style. This vassal-turned-rebel broke out of jail to participate in Capcom's quasi-historical battle for Japan, but rather than take off the handcuffs and remove the giant ball-and-chain, Kanbei has chosen instead to use his restraints as a most deadly weapon.
Instead of acting as a hindrance, that big metal ball is instead being swung around to smack AI-devoid Japanese soldiers in their stupid faces. If that's not devastating enough, he also has a habit of kicking the ball with his own unprotected foot, turning it into an absurd projectile that drags himself along behind. That's stupid... yet ludicrously brilliant.
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