GamesRadar's potentially annual Platinum Chalice awards 2006

Winner: Gears of War
Microsoft | Xbox 360

Who knew slaughter could be an art form? In Gears of War, it is. Forget the sheer volume of blood and guts on display... though we're pretty sure this tops every other game made by, oh, a few hundred gallons or so. No, Gears will be remembered - and played - for years to come because of the creativity and gusto with which it delivers all that gorgeous gore to our eager eyeballs.

The camera spins triumphantly around your victorious soldier as he casually crushes an opponent's head into the dirt. Hunks of flesh soar through the air after being burnt to an unidentifiable crisp by satellite-controlled laser beams. Gooey red drops splatter on, then drip down, the screen as an effin' chainsaw carves someone in two. What could be more satisfyingly visceral than that? Try sticking said saw to the muzzle end of a machine gun. There you go.

After years of gaming, we thought we'd become desensitized to violence. Thank you, Gears of War, for proving us so painfully wrong.

Honorable mention: Trauma Center: Second Opinion
Atlus | Wii

The gore here leads more to tension than satisfaction, but there's no denying that when this excellent, off-kilter surgical thriller starts spraying blood and giblets, it has a huge effect on you. The game wouldn't be the same without that ever-present tension.  


  • Jordo141 - March 19, 2011 5:50 p.m.

    Consider you life somehow saved... I sunk 964 hours into Oblivion.
  • Awesomeforthemasses - September 10, 2009 7:09 p.m.

    Okami! I will avenge you! Anyone who could have bought it but didn't, watch out, 'cause I'm comin' for you.
  • gangjute8 - July 13, 2009 11:04 a.m.

    Really, anyone owning a PS2 or Wii who didn't get Okami does not deserve to play video games. It delivered all you guys wanted, and you ignored it. That's like throwing away a computer's mouse, except X100 worse.
  • FrozenImplosion - April 16, 2009 2:24 a.m.

    wow and i thought MY time in oblivion was bad! i had 99 hours and 23 minutes, but that cant possibly live up to 147!
  • superfunk - December 20, 2008 3 p.m.


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